| id |
libresprite |
| name |
LibreSprite |
| url |
https://github.com/LibreSprite/LibreSprite |
| category |
tools |
| subcategories |
|
| license |
GPL-2.0 |
| commercial |
true |
| attribution_required |
false |
| formats |
|
| tags |
pixel-art |
editor |
aseprite-fork |
|
| added |
2026-08-24 |
| verified |
2026-08-24 |
| status |
active |
Animated sprite editor forked from the last GPLv2 commit of Aseprite. This is the Aseprite-compatible FOSS path when you want .ase workflows without Aseprite's proprietary license. The program is GPL-2.0. The GitHub description and LICENSE.txt do not include an explicit "your sprites are yours" sentence; GPL on an editor does not copyleft PNGs you paint, but imported third-party sheets keep their own licenses.
- GitHub: "Fork of the last GPLv2 commit of Aseprite". Feature set is frozen relative to modern Aseprite (no Aseprite 1.3+ extras)
- Project site
libresprite.github.io returned an empty document on 2026-08-24. License evidence is LICENSE.txt in the repo
- Keep GPL-2.0 obligations if you redistribute a modified LibreSprite binary. Shipping sprite sheets you drew is not distributing LibreSprite
- Pixelorama is MIT and Godot-native if you do not need
.ase compatibility
- Version left as bare
GPL-2.0 deliberately. The repository ships the stock GPLv2 text, whose own "How to Apply" appendix mentions "any later version"; that is boilerplate, not an election by the project. Checked 2026-09-22.
- Live GitHub description (2026-08-24): "Fork of the last GPLv2 commit of Aseprite"
- Live
LICENSE.txt (2026-08-24): "GNU GENERAL PUBLIC LICENSE Version 2, June 1991"