Skip to content

Latest commit

 

History

History
40 lines (32 loc) · 1.86 KB

pixel-composer.md

File metadata and controls

40 lines (32 loc) · 1.86 KB
id pixel-composer
name Pixel Composer
url https://github.com/Ttanasart-pt/Pixel-Composer
category tools
subcategories
pixel
procedural
license MIT
license_spdx MIT
commercial true
attribution_required false
formats
desktop-app
tags
pixel-art
node-editor
vfx
animation
added 2026-09-30
verified 2026-09-30
status active

Pixel Composer

Node-based editor by MakhamDev for procedural pixel-art effects and animation: particles, explosions, shaders and sprite processing built as node graphs. The source is MIT on GitHub. The ready-built Windows, macOS and Linux binaries are not free: itch.io sells them at $15 or more and Steam sells them too, with a free itch demo. Free here means building from source. It is listed in tools, not shaders-vfx, following material-maker and pixelorama: it is an editor that makes effects, not a pack of effects.

Notes

  • Building from source needs GameMaker, and the README lists YellowAfterLife's Apollo extension ($15) for the Lua nodes. Budget for that, or buy the binary
  • MIT covers the editor's code. What you render with it is your own work; bundled example art is credited on the itch page to other artists (DantePixels, zrghr), so do not ship those samples
  • itch metadata: "No generative AI was used"
  • Maintenance: GitHub API on 2026-09-30 shows a push that day

Evidence

  • Live GitHub Ttanasart-pt/Pixel-Composer LICENSE (2026-09-30): "MIT License", "Copyright (c) 2023 Tanasart"
  • Live itch page (2026-09-30): "$15.00 USD or more"; Code license "MIT License"; "PixelComposer 1.19 itch DEMO.zip"
  • Live GitHub README (2026-09-30): "YellowAfterLife Apollo ($15, used in Lua nodes)"

Related