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Add nine R06 sources covering remaining Blender Studio rigs, 3dmodelscc0 city/guns, and CC0 volumes.
Co-authored-by: Cursor <cursoragent@cursor.com>
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‎CONTRIBUTING.md‎

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- `commercial`: `true` / `false` / `unknown` / `varies`. Use `varies` for aggregators where some files are commercial-ok and others are not. The site still shows these under Commercial OK, labeled **per-file review**, so they are not silently excluded and not silently treated as a blanket grant.
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- `attribution_required`: `true` / `false`.
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- `attribution_string`: optional copy-paste credit.
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- `publisher`: optional. Set when the same rights-holding publisher has more than one catalog entry (Kenney, Quaternius, KayKit, Google Fonts, OpenGameArt, LuizMelo, 0x72, Blender Studio, Material Maker, Tiny Speck, Screaming Brain Studios, Sparklin, Alif Type). Do not set this to a generic host (GitHub, Hugging Face).
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- `publisher`: optional. Set when the same rights-holding publisher has more than one catalog entry (Kenney, Quaternius, KayKit, Google Fonts, OpenGameArt, LuizMelo, 0x72, Blender Studio, Material Maker, Tiny Speck, Screaming Brain Studios, Sparklin, Alif Type, GGBotNet, 3dmodelscc0). Do not set this to a generic host (GitHub, Hugging Face).
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- `grid_dimensions` / `camera_perspective` / `hardware_tags`: optional 2D/UI metadata.
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- `verified`: ISO date (`YYYY-MM-DD`) of your last license check.
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- `status`: `active` | `needs-review` | `deprecated`.

‎README.md‎

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[![Website](https://img.shields.io/website?url=https%3A%2F%2Ftmhsdigital.github.io%2FFree-Game-Dev-Assets%2F&up_message=live&down_message=down&label=website)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/)
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[![Pages](https://img.shields.io/github/actions/workflow/status/TMHSDigital/Free-Game-Dev-Assets/pages.yml?label=pages)](https://github.com/TMHSDigital/Free-Game-Dev-Assets/actions/workflows/pages.yml)
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[![License: CC0-1.0](https://img.shields.io/badge/license-CC0--1.0-lightgrey.svg)](LICENSE)
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[![Sources](https://img.shields.io/badge/sources-284-informational)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/)
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[![Sources](https://img.shields.io/badge/sources-293-informational)](https://tmhsdigital.github.io/Free-Game-Dev-Assets/)
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[![GitHub stars](https://img.shields.io/github/stars/TMHSDigital/Free-Game-Dev-Assets)](https://github.com/TMHSDigital/Free-Game-Dev-Assets/stargazers)
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[![PRs welcome](https://img.shields.io/badge/PRs-welcome-brightgreen.svg)](CONTRIBUTING.md)
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A curated public catalog of **free and commercially usable** assets, libraries, and tools for game development and related interactive work.
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This repository **indexes and documents** sources. It does **not** rehost third-party binary packs. Every entry points to the original publisher so licenses stay authoritative at the source.
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**[Browse 284 sources →](https://tmhsdigital.github.io/Free-Game-Dev-Assets/)**
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**[Browse 293 sources →](https://tmhsdigital.github.io/Free-Game-Dev-Assets/)**
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---
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| Category | Entries | Focus | Index |
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| --- | ---: | --- | --- |
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| **3D** | 67 | Models, scans, PBR textures & materials | [`catalog/3d/`](catalog/3d/) |
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| **3D** | 69 | Models, scans, PBR textures & materials | [`catalog/3d/`](catalog/3d/) |
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| **Tools** | 62 | Editors, pipeline, TTS, Godot add-ons | [`catalog/tools/`](catalog/tools/) |
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| **2D** | 41 | Sprites, UI/HUD, icons, palettes | [`catalog/2d/`](catalog/2d/) |
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| **Audio** | 27 | SFX, music, foley, impulse responses | [`catalog/audio/`](catalog/audio/) |
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| **Characters** | 23 | Generators & modular humanoids | [`catalog/characters/`](catalog/characters/) |
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| **Fonts** | 21 | OFL and commercial-ok typefaces | [`catalog/fonts/`](catalog/fonts/) |
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| **Audio** | 28 | SFX, music, foley, impulse responses | [`catalog/audio/`](catalog/audio/) |
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| **Characters** | 26 | Generators & modular humanoids | [`catalog/characters/`](catalog/characters/) |
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| **Fonts** | 23 | OFL and commercial-ok typefaces | [`catalog/fonts/`](catalog/fonts/) |
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| **Environment** | 15 | HDRI, terrain DEMs, geodata | [`catalog/environment/`](catalog/environment/) |
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| **Shaders & VFX** | 16 | Shaders, particle/FX resources | [`catalog/shaders-vfx/`](catalog/shaders-vfx/) |
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| **Shaders & VFX** | 17 | Shaders, particle/FX resources | [`catalog/shaders-vfx/`](catalog/shaders-vfx/) |
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| **Animation** | 12 | MoCap databases & character clips | [`catalog/animation/`](catalog/animation/) |
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Master index: [`catalog/README.md`](catalog/README.md)

‎RESEARCH/README.md‎

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| **R03** | `R03-catalog-gaps-expansion.md` | Poly Haven, music, characters, TTS, AI policy, ODbL, high-risk list |
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| **R04** | `R04-catalog-round3.md` | DEM/scatter, LPC/2D, icons/a11y, pipeline compressors, Mixamo/Fab notes |
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| **R05** | `R05-gap-analysis-expansion.md` | Grid/perspective schema, Kenney prompts, KayKit Bits, 16×16 CC0 packs, DotGothic16, license spectrum |
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| **R06** | `R06-catalog-comprehensiveness-claude.md` | Wave 1: second CC0 HDRI, iso 2D hub, CC0 loops, Ark Pixel, Blender Studio rigs, Unity Labs flipbooks, GameArt2D freebies, Truebones ZOO. Wave 2: Sparklin hub, PlayPug, Amiri/Reem Kufi, League Gothic, 3DTexel human CC0, GGBotNet cars, 3dmodelscc0 melee, Effekseer samples, EchoThief |
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| **R06** | `R06-catalog-comprehensiveness-claude.md` | Wave 1: second CC0 HDRI, iso 2D hub, CC0 loops, Ark Pixel, Blender Studio rigs, Unity Labs flipbooks, GameArt2D freebies, Truebones ZOO. Wave 2: Sparklin hub, PlayPug, Amiri/Reem Kufi, League Gothic, 3DTexel human CC0, GGBotNet cars, 3dmodelscc0 melee, Effekseer samples, EchoThief. Wave 3: Blender Studio One/Evolved/Space Creatures, 3dmodelscc0 city+guns, AKRT IRs, QuanPixel, JangaFX VDBs, GGBotNet Fonts CC0 |
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| **R06** | `R06-catalog-comprehensiveness-gemini.md` | Supplement only. Many rows already in `catalog/`. Rejects in `reject-log.md`. |
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Promote durable findings into `catalog/` and `docs/` — do not treat these drafts as the public source of truth.

‎catalog/3d/3dmodelscc0-city.md‎

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---
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id: 3dmodelscc0-city
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name: 3dmodelscc0 City Environment Pack
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url: https://3dmodelscc0.itch.io/city-environment-pack
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publisher: 3dmodelscc0
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category: 3d
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subcategories: [props, interiors, environment]
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license: CC0
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commercial: true
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attribution_required: false
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formats: [GLB]
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tags: [cc0, city, props]
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verified: 2026-08-29
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status: active
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---
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# 3dmodelscc0 City Environment Pack
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Eleven city props (ATM, dumpster, bench, street light, traffic cone, and similar). Listing body is CC0. Original 3DModelsCC0 site is described as shut down. This entry is this pack only.
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## Notes
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- Listing body (2026-08-29): "all offered under a CC0 public domain license."
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- No itch Asset license table field this session. Grant is the on-page sentence.
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- Author notes these are early 3DModelsCC0 files; quality may lag later packs.
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- Confirm the zip you actually download. Melee used a GLB mirror; this listing does not name a format this session.
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- Industrial packs on the same itch profile are not this grant.
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## Evidence
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- Live itch page (2026-08-29): "all offered under a CC0 public domain license"
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## Related
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- [3dmodelscc0-melee-weapons](3dmodelscc0-melee-weapons.md)
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- [3dmodelscc0-guns](3dmodelscc0-guns.md)
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- [kenney-city-kit-suburban](kenney-city-kit-suburban.md)
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- [quaternius-downtown-city-megakit](quaternius-downtown-city-megakit.md)

‎catalog/3d/3dmodelscc0-guns.md‎

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---
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id: 3dmodelscc0-guns
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name: 3dmodelscc0 Guns and Explosives Pack
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url: https://3dmodelscc0.itch.io/free-cc0-guns-explosives-pack
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publisher: 3dmodelscc0
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category: 3d
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subcategories: [weapons, props]
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license: CC0
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commercial: true
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attribution_required: false
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formats: [GLB]
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tags: [cc0, weapons, firearms]
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verified: 2026-08-29
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status: active
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---
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# 3dmodelscc0 Guns and Explosives Pack
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Nineteen firearms and explosives (AK-47, M4A1, grenades, mines, and similar). Listing body is CC0. This entry is this pack only. Distinct from [3dmodelscc0-melee-weapons](3dmodelscc0-melee-weapons.md).
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## Notes
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- Listing body (2026-08-29): "all offered under a CC0 public domain license."
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- No itch Asset license table field this session. Grant is the on-page sentence.
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- Comments mention a GLB conversion path. Confirm the zip you actually download.
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- Industrial and later city pack #2 on the same itch profile are not this grant.
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## Evidence
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- Live itch page (2026-08-29): "all offered under a CC0 public domain license"
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## Related
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- [3dmodelscc0-melee-weapons](3dmodelscc0-melee-weapons.md)
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- [3dmodelscc0-city](3dmodelscc0-city.md)
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- [kenney](kenney.md)
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- [quaternius-fantasy-props-megakit](quaternius-fantasy-props-megakit.md)

‎catalog/3d/3dmodelscc0-melee-weapons.md‎

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id: 3dmodelscc0-melee-weapons
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name: 3dmodelscc0 Melee Weapons Pack
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url: https://3dmodelscc0.itch.io/free-cc0-melee-weapons-pack
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publisher: 3dmodelscc0
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category: 3d
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subcategories: [weapons, props]
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# 3dmodelscc0 Melee Weapons Pack
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One CC0 melee-weapons zip from the 3dmodelscc0 itch account. Original 3DModelsCC0 site is described on the listing as shut down. This entry is this pack only. Do not inherit CC0 onto sibling city/industrial zips without loading those pages.
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One CC0 melee-weapons zip from the 3dmodelscc0 itch account. Original 3DModelsCC0 site is described on the listing as shut down. This entry is this pack only. City and guns have sibling cards. Do not inherit CC0 onto industrial or later zips without loading those pages.
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## Notes
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- Listing body (2026-08-29): weapons "offered under a CC0 public domain license."
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- No itch Asset license table field this session. Grant is the on-page sentence, not a metadata widget.
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- Listing points at a GLB mirror (`BoQsc/cc0-melee-weapons-pack-glb`). Confirm the zip you actually download.
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- Other packs on the same itch profile (city, industrial, guns) are not this grant. Check each listing before shipping.
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- Other packs on the same itch profile are not this grant. City and guns have their own cards. Industrial leftovers still need a per-pack check.
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## Evidence
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- Live itch page (2026-08-29): "offered under a CC0 public domain license"
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- [3dmodelscc0-city](3dmodelscc0-city.md)
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- [3dmodelscc0-guns](3dmodelscc0-guns.md)
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- [kenney](kenney.md)
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- [quaternius-fantasy-props-megakit](quaternius-fantasy-props-megakit.md)
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- [kaykit](kaykit.md)

‎catalog/3d/README.md‎

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| [kenney-car-kit](kenney-car-kit.md) | Kenney Car Kit | CC0 | yes | active |
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| [ggbotnet-psx-cars](ggbotnet-psx-cars.md) | GGBotNet PSX Style Cars | CC0 | yes | active |
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| [3dmodelscc0-melee-weapons](3dmodelscc0-melee-weapons.md) | 3dmodelscc0 Melee Weapons | CC0 | yes | active |
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| [3dmodelscc0-city](3dmodelscc0-city.md) | 3dmodelscc0 City Environment | CC0 | yes | active |
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| [3dmodelscc0-guns](3dmodelscc0-guns.md) | 3dmodelscc0 Guns and Explosives | CC0 | yes | active |
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| [kenney-nature-kit](kenney-nature-kit.md) | Kenney Nature Kit | CC0 | yes | active |
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| [kenney-furniture-kit](kenney-furniture-kit.md) | Kenney Furniture Kit | CC0 | yes | active |
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| [kenney-city-kit-roads](kenney-city-kit-roads.md) | Kenney City Kit (Roads) | CC0 | yes | active |

‎catalog/3d/ggbotnet-psx-cars.md‎

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id: ggbotnet-psx-cars
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name: GGBotNet PSX Style Cars
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url: https://ggbot.itch.io/psx-style-cars
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publisher: GGBotNet
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category: 3d
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subcategories: [vehicles, low-poly]
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- Live pack: "This game assets is licensed under a CC0 1.0 Universal."
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- Scale is inconsistent across cars (author note). Expect to normalize.
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- Formats: Blend, OBJ, PNG atlases, OGG SFX. No glTF on the listing this session.
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- Same account also ships CC0 and OFL fonts. Do not inherit this car grant onto fonts. Check the font collection license per zip.
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- Same account also ships CC0 and OFL fonts. CC0 all-in-1 is [../fonts/ggbotnet-fonts-cc0](../fonts/ggbotnet-fonts-cc0.md). Do not inherit this car grant onto the OFL collection.
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- Built for Miziziziz Retro3DGraphicsCollection; that GitHub tree is not this license source.
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- [../fonts/ggbotnet-fonts-cc0](../fonts/ggbotnet-fonts-cc0.md)
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- [kenney-car-kit](kenney-car-kit.md)
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- [kenney-racing-kit](kenney-racing-kit.md)
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- [../2d/kenney-pixel-vehicle-pack](../2d/kenney-pixel-vehicle-pack.md)

‎catalog/README.md‎

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| Category | Entries | Path | Focus |
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| 3D | 67 | [`3d/`](3d/) | Models, scans, PBR textures |
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| 3D | 69 | [`3d/`](3d/) | Models, scans, PBR textures |
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| Tools | 62 | [`tools/`](tools/) | Editors, pipeline, TTS, Godot add-ons |
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| 2D | 41 | [`2d/`](2d/) | Sprites, UI, icons, palettes |
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| Audio | 27 | [`audio/`](audio/) | SFX, music, foley, IRs |
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| Characters | 23 | [`characters/`](characters/) | Generators & modular humanoids |
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| Fonts | 21 | [`fonts/`](fonts/) | OFL / commercial-ok type |
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| Audio | 28 | [`audio/`](audio/) | SFX, music, foley, IRs |
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| Characters | 26 | [`characters/`](characters/) | Generators & modular humanoids |
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| Fonts | 23 | [`fonts/`](fonts/) | OFL / commercial-ok type |
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| Environment | 15 | [`environment/`](environment/) | HDRI, terrain, geodata |
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| Shaders & VFX | 16 | [`shaders-vfx/`](shaders-vfx/) | Shaders, particle textures, FX |
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| Shaders & VFX | 17 | [`shaders-vfx/`](shaders-vfx/) | Shaders, particle textures, FX |
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| Animation | 12 | [`animation/`](animation/) | MoCap, character clips |
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Guides: [`docs/licenses.md`](../docs/licenses.md) · [`docs/provenance.md`](../docs/provenance.md) · [`docs/high-risk.md`](../docs/high-risk.md) · [`docs/fivem.md`](../docs/fivem.md) · [`docs/ai-assets.md`](../docs/ai-assets.md) · [`docs/trust-score.md`](../docs/trust-score.md) · [`docs/game-vs-video-licensing.md`](../docs/game-vs-video-licensing.md) · [`docs/godot-budget-stack.md`](../docs/godot-budget-stack.md) · [`docs/research-index.md`](../docs/research-index.md)

‎catalog/audio/README.md‎

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| ID | Name | License | Commercial | Status |
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| --- | --- | --- | --- | --- |
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| [voxengo-impulses](voxengo-impulses.md) | Voxengo Free IRs | custom | yes | active |
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| [adventure-kid-irs](adventure-kid-irs.md) | Adventure Kid IRs (AKRT) | CC-BY-4.0 | yes | active |
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| [echothief](echothief.md) | EchoThief IRs | unknown | unknown | needs-review |
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| [convology-xt](convology-xt.md) | Convology XT Free Factory | custom | unknown | needs-review |
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