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ROADMAP: current facts, no issue numbers to go stale
Fixes the broken re-verify sentence and moves it to Done, says the Unreal stack exists, describes both feeds correctly, updates the thin categories, and points at labels and the re-verify batch instead of issue numbers. Closes #145 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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‎ROADMAP.md‎

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@@ -5,30 +5,37 @@ missing entry, so freshness and accuracy come before volume.
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## Open to contributors
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- **Thin categories:** video, animation and environment are still the smallest (counts in the
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[category table](catalog/README.md)). See [CONTRIBUTING.md](CONTRIBUTING.md) and the "new
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source" issue form.
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- **Optional fields:** `camera_perspective` and `grid_dimensions` on 2D entries
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([#41](https://github.com/TMHSDigital/Free-Game-Dev-Assets/issues/41)). Small, well-scoped, a
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good first PR.
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- **Starter stacks:** audio, a game-jam kit, Unity, Unreal and VR are not covered yet. Use the
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"request an asset" form to add to a stack's Gaps list.
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- **Thin categories:** video is the smallest, then animation and shaders-vfx, then environment
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(counts in the [category table](catalog/README.md)). See [CONTRIBUTING.md](CONTRIBUTING.md)
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and the "new source" issue form.
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- **Re-verify batch:** each month a [re-verify issue](https://github.com/TMHSDigital/Free-Game-Dev-Assets/issues?q=is%3Aissue+is%3Aopen+%22Re-verify+batch%22+in%3Atitle)
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lists the entries whose licence was read longest ago. Re-read one source, add a dated
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Evidence line, and open a pull request.
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- **Starter stacks:** audio, a game-jam kit, Unity and VR are not covered yet (Unreal is, in
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[stacks/3d-third-person-unreal.md](stacks/3d-third-person-unreal.md)). Use the "request an
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asset" form to add to a stack's Gaps list.
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- **Corrections:** a licence that changed or a link that moved. The weekly link check opens an
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issue listing them.
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- **Small tasks:** issues labelled [`good first issue`](https://github.com/TMHSDigital/Free-Game-Dev-Assets/labels/good%20first%20issue)
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and [`gap`](https://github.com/TMHSDigital/Free-Game-Dev-Assets/labels/gap).
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## Planned
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- Re-verification in smaller, regular batches, so the July 2026 verifications do not all expire. Since 2026-10 the `reverify.yml` workflow opens a monthly checklist issue of the entries checked longest ago (over 150 days, about a tenth of the catalog each month)
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together in mid-2027.
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- A changelog page generated from [docs/review-ledger.md](docs/review-ledger.md).
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- Full-text search over entry bodies (Notes and Evidence), not only names, tags and summaries.
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- The guides rendered as site pages, and an engine filter on the site (see the
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[`feature`](https://github.com/TMHSDigital/Free-Game-Dev-Assets/labels/feature) label).
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## Done
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- Site search across names, tags and summaries, with licence, format and category filters.
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- Accessibility fixes: focus handling, contrast, heading outline and tap targets (Lighthouse
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accessibility 100).
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- Thin categories topped up: 15 video, animation and environment sources (2026-10-04).
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- Machine-readable exports: `data.json`, `catalog.csv` and an Atom feed (`feed.xml`) of recently
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verified entries.
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- Machine-readable exports: `data.json`, `catalog.csv`, an Atom feed of new sources
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(`feed.xml`) and one of re-verified licences (`reverified.xml`); see [docs/data.md](docs/data.md).
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- Monthly dataset releases tagged `vYYYY.MM.DD`, with the version written into `CITATION.cff`.
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- Re-verification in regular batches: since 2026-10 the `reverify.yml` workflow opens a
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monthly checklist of the entries checked longest ago (over 150 days, about a tenth of the
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catalog each month), so the July 2026 verifications do not all expire together in mid-2027.
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- `camera_perspective` and `grid_dimensions` on 2D entries.

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