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Add MIT Godot sky/water/shader demos from discover pass.
Co-authored-by: Cursor <cursoragent@cursor.com>
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‎catalog/shaders-vfx/README.md‎

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| ID | Name | License | Commercial | Status |
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| --- | --- | --- | --- | --- |
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| [boujie-water](boujie-water.md) | Boujie Water Shader | MIT | yes | active |
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| [sky3d](sky3d.md) | Sky3D | MIT | yes | active |
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| [waterways](waterways.md) | Waterways | MIT | yes | active |
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| [gdquest-godot-shaders](gdquest-godot-shaders.md) | GDQuest Godot Shaders | MIT* | yes* | active |
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| [godot-demo-projects](godot-demo-projects.md) | Godot Demo Projects | MIT | yes | active |
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| [godot-shaders](godot-shaders.md) | Godot Shaders | varies (CC0/MIT/GPL) | unknown* | needs-review |
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| [material-maker-gallery](material-maker-gallery.md) | Material Maker Gallery | varies | unknown | needs-review |
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\* Site allows commercial use of shader **code**, but GPL posts are unsafe for closed-source — check each shader.
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\* GDQuest: shader/code MIT; demo **art** is CC-BY-NC-SA — don’t ship the art.
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\* Godot Shaders site: commercial code OK per policy, but GPL posts exist — check each shader.
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Default Shadertoy ports are often **CC BY-NC-SA** — [`docs/high-risk.md`](../../docs/high-risk.md).
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---
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id: gdquest-godot-shaders
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name: GDQuest Godot Shaders
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url: https://github.com/gdquest-demos/godot-shaders
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category: shaders-vfx
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subcategories: [shaders, demos, godot]
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license: MIT
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commercial: true
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attribution_required: false
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formats: [gdshader, godot]
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tags: [godot, 2d, 3d, demos, gdquest]
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verified: 2026-07-19
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status: active
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---
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# GDQuest Godot Shaders
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Large MIT library of 2D/3D Godot shaders with demos (from GDQuest Shader Secrets / demos repo). **Shader/code = MIT (commercial OK).** Bundled **art textures/models = CC-BY-NC-SA 4.0** — do not ship those art files in commercial builds; swap in your own or CC0 art.
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## Notes
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- Godot 4 port in progress; Godot 3 tagged release `1.0.0` if you need a known-good 3.x tree
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- Prefer copying individual `.gdshader` files; leave NC demo art behind
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- Attribution example (shaders): `GDQuest Godot Shaders © GDQuest — MIT`
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## Evidence
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- Live `LICENSE` (2026-07-19): “demo's source code (script files, scene files, shaders…) … MIT”; “Art assets (image textures and 3D models) are CC-BY-NC-SA 4.0.”
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## Related
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- [godot-shaders](godot-shaders.md) — community site (per-post license incl. GPL)
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- [godot-demo-projects](godot-demo-projects.md) — official MIT demos
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---
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id: godot-demo-projects
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name: Godot Demo Projects
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url: https://github.com/godotengine/godot-demo-projects
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category: shaders-vfx
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subcategories: [demos, particles, shaders, godot]
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license: MIT
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commercial: true
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attribution_required: false
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formats: [gdshader, godot]
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tags: [godot, official, particles, shaders, templates]
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verified: 2026-07-19
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status: active
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---
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# Godot Demo Projects
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Official Godot Engine demonstration/template projects (2D/3D, particles, compute, GUI, etc.). MIT — mine for particle setups, shader patterns, and FX scenes; strip what you don’t need.
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## Notes
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- Not a single “VFX pack” — browse `2d/`, `3d/`, `compute/` for relevant demos
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- Engine-version branches/tags matter; match your Godot minor version
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- Attribution example (optional): `Godot Demo Projects © Godot Engine contributors — MIT`
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## Evidence
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- Live `LICENSE.md` (2026-07-19): MIT permission grant (“use, copy, modify, merge, publish, distribute, sublicense, and/or sell”) Copyright Godot Engine contributors / Juan Linietsky, Ariel Manzur
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## Related
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- [gdquest-godot-shaders](gdquest-godot-shaders.md)
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- [boujie-water](boujie-water.md)

‎catalog/shaders-vfx/sky3d.md‎

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---
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id: sky3d
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name: Sky3D
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url: https://github.com/TokisanGames/Sky3D
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category: shaders-vfx
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subcategories: [sky, atmosphere, godot]
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license: MIT
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commercial: true
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attribution_required: false
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formats: [gdshader, godot-addon]
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tags: [godot-4, day-night, clouds, atmosphere]
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verified: 2026-07-19
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status: active
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---
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# Sky3D
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Godot 4 atmospheric day/night cycle (sun/moon/stars, fog, clouds, exposure). MIT addon — keep notice with redistributed copies. Third-party assets under `assets/thirdparty` have separate licenses — check before shipping those files.
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## Notes
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- Copy `addons/sky_3d` into your project and enable the plugin
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- Godot 4.3+; Forward / Mobile / Compatibility (compat needs sky/fog tweaks per README)
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- Attribution example (optional): `Sky3D © Cory Petkovsek / Tokisan Games — MIT`
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## Evidence
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- Live `LICENSE.txt` (2026-07-19): “MIT License … Copyright (c) 2023-2025 Cory Petkovsek and Contributors” plus note: “Third party assets have their own licenses found under assets/thirdparty.”
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## Related
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- [boujie-water](boujie-water.md) — MIT water
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- [waterways](waterways.md) — MIT rivers

‎catalog/shaders-vfx/waterways.md‎

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---
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id: waterways
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name: Waterways
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url: https://github.com/Arnklit/Waterways
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category: shaders-vfx
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subcategories: [water, rivers, godot]
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license: MIT
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commercial: true
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attribution_required: false
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formats: [gdshader, godot-addon]
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tags: [godot, rivers, flowmaps, foam]
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verified: 2026-07-19
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status: active
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---
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# Waterways
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Godot tool that generates river meshes with flow/foam maps from Bézier curves. MIT — commercial OK; retain copyright notice with copies.
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## Notes
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- Addon path: `addons/waterways`
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- Complements ocean-style [boujie-water](boujie-water.md) for inland rivers/streams
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- Attribution example (optional): `Waterways © Kasper Arnklit Frandsen — MIT`
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## Evidence
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- Live `LICENSE` (2026-07-19): “MIT License … Copyright (c) 2021 Kasper Arnklit Frandsen” with use/modify/sell rights subject to notice inclusion
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## Related
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- [boujie-water](boujie-water.md)
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- [sky3d](sky3d.md)

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