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Commit cea8055
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engine filter: hide other engines' projects and plugins, reorder on every switch
The filter hid only licence-locked entries. It now also hides entries whose
formats are native to another engine (Godot addons and projects, Unreal
projects and plugins, Unity-only packages); an addon stays native whatever
asset formats it also lists, and a pack with portable files stays listed.
The card placement key now includes the engine, so switching engines after
any other interaction reorders the list, and a ranked search breaks score
ties by engine. The key moved to search.mjs (placementKey) with tests.
Closes#171Closes#165
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LpkeXRUqm7oDedPDk3QWtK
<labelclass="check sort-field" title="Hides entries licensed for another engine only, and lists ones made for this engine first">
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<labelclass="check sort-field" title="Hides projects, addons and plugins for another engine and assets licensed for one engine only, and lists ones made for this engine first">
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