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<li>Fixed <code>GetHeadshotMultiplier</code> nil value error (by @mexikoedi)</li>
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<li>Fixed continuous use not working correctly with entities like health stations (by @saibotk)</li>
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<li>Fixed vFire explosions still killing players with <code>NoExplosionDamage</code> equipped (by @TW1STaL1CKY)</li>
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<li>Fixed vFire explosions sometimes not damaging entities in the way they should, like explosive barrels (by @TW1STaL1CKY)</li>
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<li>Fixed an issue where overhead icons from <code>TTT2ModifyOverheadIcon</code> were ignored when <code>shouldDrawDefault</code> was false (by @mexikoedi)</li>
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<li>Fixed pressing keys while being revived spamming your HUD with warnings (by @archrbx)</li>
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<li>Fixed <code>SetIronsights</code> nil value error (by @mexikoedi)</li>
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</ul>
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<h2>Removed / Breaking Changes</h2>
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<ul>
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<li>Removed <code>IsSpecialUsableEntity</code> & <code>IsUsableEntity</code> functions on entities (by @saibotk)</li>
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<li>Changed <code>ENT:ClientUse()</code>: Removed return value, now always blocks the default use handling (by @saibotk)</li>
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</ul>
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]],
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os.time({ year=2026, month=04, day=06 })
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)
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---
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-- run hook for other addons to add their changelog as well
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