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v1.4.3 — Storage UX overhaul (stats bar, kebab, masonry, drag affordances)
- Stats bar with Racks / Slots (progress) / Empty / Locked / Not Stored tiles; Empty + Locked are filter chips that highlight matching slots. - Inline rack header (Rack · 5/5) + kebab menu (Edit / Auto-fill / Lock all / Clear all / Delete). Clear-all and Delete require a 1.2s press-and-hold. - Visible drop zones during drag (pulse + locked dim), strong active-target ring + scale, swap glyph on filled targets. - Slot animations: bounce-in on drop, staggered auto-fill wave, cascade-out on rack clear. - Rich hover tooltip on filled slots (brand / material / coord / weight bar). - Skyline-packing masonry layout for racks of varying widths/heights. - Toolbar styling: search + brand/material/type filters now share the stat tile pill style. + New Rack moved into the stats bar as the first tile. - Inner rack frame removed; spool-not-stored side panel rows show brand on line 1, material · color name on line 2; puck size matches rack slots.
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‎CLAUDE.md‎

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# TigerTag Studio Manager — Claude reference
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# Tiger Studio Manager — Claude reference
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## Stack
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Electron (no bundler) + vanilla HTML/CSS/JS. Entry: `main.js`. Renderer: `renderer/inventory.html` + `renderer/inventory.css` + `renderer/inventory.js`. Preload bridge: `preload.js`.

‎README.md‎

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## Changelog
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### v1.4.3 — 2026-05-02
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- **Storage view — major UX overhaul.** The rack management screen has been restructured around a dense, scannable toolbar and tighter spatial logic so users with a dozen+ racks can navigate at a glance.
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- **Stats bar.** A row of pill-shaped tiles at the top of Storage exposes the global state in one look: total racks, filled-vs-total slots (with a mini progress bar), empty count, locked count, and a clickable "Not Stored" tile that opens the unranked-spools side panel. The Empty / Locked tiles double as filter chips — clicking them highlights every matching slot across all racks with an animated orange ring.
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- **Inline rack header.** Each rack card now shows `Rack 4 · 5/5` on a single line (name + counter), saving vertical space. The counter dims to muted grey so the rack name remains the dominant element.
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- **Kebab menu (⋮).** Per-rack actions moved into a contextual menu that fades in on rack hover: Edit · Auto-fill · Lock all / Unlock all · Clear all · Delete. Reduces visual noise at rest, surfaces all actions when needed.
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- **Press-and-hold for destructive actions.** Both *Clear all* and *Delete* in the kebab menu require a 1.2-second hold (with an animated progress bar filling left-to-right) before firing — a misclick can no longer wipe a rack or remove it.
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- **Visible drop zones during drag.** When dragging a spool, valid empty slots gently pulse, locked slots dim out, and the slot under the cursor pops with a strong orange ring + 12 % scale-up. Filled drop targets (= swap) get a `⇄` glyph overlay so the user knows it's an exchange, not an overwrite.
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- **Slot animations.** Spools that just landed in a slot bounce in with overshoot. Auto-fill is staggered 30 ms per slot for a left-to-right, top-to-bottom "wave" effect. Clear-all triggers a cascade where every spool flies out to the right toward the unranked panel.
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- **Contextual coordinates.** Shelf letters (A–Z bottom→top) and slot numbers (1–N) are hidden by default to reduce noise. They reveal on rack hover or while dragging a spool, so the user can aim precisely without permanent clutter. Per-slot tooltips still expose `[B3]` etc. on hover.
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- **Rich hover tooltip on filled slots.** Hovering a colored slot opens a custom info bubble showing brand, material · color name, coordinate badge, weight bar with current/total grams + percentage, and a "Locked" tag if applicable. Hidden during drag so it doesn't fight the drop-target ring.
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- **Skyline masonry layout.** Racks of varying widths and heights pack tightly into the available width via a custom skyline-packing algorithm — narrow racks no longer leave dead vertical space below them. Recomputes on resize and after every render via a width-only `ResizeObserver`.
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- **Toolbar styling alignment.** The search input and the brand / material / type quick-filter dropdowns now share the exact same pill style as the stat tiles (same height, padding, radius, and `surface-2` background) so the entire top section reads as one cohesive toolbar.
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- **Spools-not-stored side panel.** Per-row layout shows brand on line 1 and material · color name on line 2 — easier to scan by manufacturer first. The colored puck inside each row matches the rack-slot dimensions exactly (32 × ~53 px, 3/5 ratio).
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- **+ New Rack as a stat tile.** The "create new rack" affordance is the first tile of the stats bar — same height and padding as the data tiles, dashed border to read as a "create" affordance, with a `+` glyph playing the role of a number and "NEW RACK" as its unit label.
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- **Inner rack frame removed.** The white sub-card surrounding the slot grid inside each rack has been dropped; slots now sit directly on the rack-card surface, lightening the layout and removing the nested-container look.
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### v1.4.2 — 2026-05-02
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- **CI — macOS code signing + notarization.** Releases for macOS are now signed with our Apple Developer ID Application certificate and notarized by Apple via `notarytool`. Users opening the `.dmg` no longer see any Gatekeeper warning. The auto-updater accepts notarized `.zip` updates from GitHub Releases. The [`build.yml`](./.github/workflows/build.yml) workflow decodes the certificate and the App Store Connect API Key from GitHub Secrets at build time. See the new [Code signing & notarization](#code-signing--notarization-macos) section in this README for verification commands and instructions for setting up signing in a fork.

‎assets/img/Box_6_Spools.png‎

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‎assets/img/Panda_Feed_Rack.png‎

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‎assets/img/TigerScale_Photo.png‎

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‎assets/svg/icons/icon_broom.svg‎

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‎assets/svg/icons/icon_close.svg‎

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