adress https://github.com/TorqueGameEngines/Torque3D/issues/1822 #2510
Workflow file for this run
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| name: Windows Build | |
| on: | |
| push: | |
| branches: [development] | |
| pull_request: | |
| branches: [development] | |
| concurrency: | |
| group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows | |
| cancel-in-progress: true | |
| permissions: | |
| checks: write | |
| jobs: | |
| build-windows: | |
| if: github.repository == 'TorqueGameEngines/Torque3D' | |
| name: ${{matrix.config.name}} | |
| runs-on: ${{matrix.config.os}} | |
| strategy: | |
| fail-fast: false | |
| matrix: | |
| config: | |
| - { | |
| name: "Windows MSVC Visual Studio 2022", | |
| os: "windows-2022", | |
| build_type: "Release", | |
| cc: "cl", | |
| cxx: "cl", | |
| generator: "Visual Studio 17 2022", | |
| cmake_args: "", | |
| compiler_family: "msvc", | |
| msvc_arch: "amd64", | |
| can_test: false, | |
| } | |
| - { | |
| name: "Windows MSVC Visual Studio 2026", | |
| os: "windows-latest", | |
| build_type: "Release", | |
| cc: "cl", | |
| cxx: "cl", | |
| generator: "Visual Studio 18 2026", | |
| cmake_args: "", | |
| compiler_family: "msvc", | |
| msvc_arch: "amd64", | |
| can_test: true, | |
| } | |
| steps: | |
| - uses: actions/checkout@v4 | |
| - uses: ilammy/msvc-dev-cmd@v1.13.0 | |
| with: | |
| arch: ${{matrix.config.msvc_arch}} | |
| - name: Print env | |
| run: | | |
| echo github.event.action: ${{ github.event.action }} | |
| echo github.event_name: ${{ github.event_name }} | |
| - name: Run GIT Init | |
| run: git init | |
| - name: Setup MSVC problem matcher | |
| uses: ammaraskar/msvc-problem-matcher@master | |
| - name: Add Clang to PATH | |
| if: matrix.config.compiler_family == 'clang-cl' | |
| run: | | |
| echo "C:\Program Files\LLVM\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append | |
| - name: Verify toolchain | |
| run: cmake --version | |
| - name: Configure, Build & Install | |
| uses: threeal/cmake-action@v1.3.0 | |
| with: | |
| source-dir: ${{github.workspace}} | |
| build-dir: ${{github.workspace}}/build | |
| c-compiler: ${{matrix.config.cc}} | |
| cxx-compiler: ${{matrix.config.cxx}} | |
| generator: ${{matrix.config.generator}} | |
| args: ${{matrix.config.cmake_args}} | |
| options: CMAKE_BUILD_TYPE=${{matrix.config.build_type}} TORQUE_APP_NAME=Torque3D TORQUE_TESTING=ON | |
| run-build: true | |
| build-args: --config ${{matrix.config.build_type}} --target install | |
| # Skipped for ARM64 — binary cannot run on the x64 host runner. | |
| - name: Unit Tests | |
| if: matrix.config.can_test | |
| run: | | |
| cd "${{github.workspace}}/My Projects/Torque3D/game" | |
| ./Torque3D.exe runTests.tscript | |
| - name: Test Reporter | |
| uses: phoenix-actions/test-reporting@v14 | |
| with: | |
| name: ${{matrix.config.name}} test results | |
| path: "**/My Projects/Torque3D/game/test_detail.xml" | |
| reporter: java-junit | |
| fail-on-error: true | |
| if: github.event_name != 'pull_request' && matrix.config.can_test |