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Unified Border Enabler script for Undertale and Deltarune - #2433

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Unified Border Enabler script for Undertale and Deltarune#2433
TerraFail451 wants to merge 2 commits into
UnderminersTeam:masterfrom
TerraFail451:master

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@TerraFail451

@TerraFail451 TerraFail451 commented Jul 16, 2026

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Description

Merges the UndertaleBorderEnabler and UndertaleBorderEnablerv1_11 scripts, and adds support for the full and (most) demo versions of Deltarune.

Notes

  • Deltarune SURVEY_PROGRAM demo is not supported, as it lacks any border code

TO-DO

  • attempt to make Chapter 5 Flowery intro widescreen
  • thoroughly test the script

Screenshots (you can't really tell that they were taken on PC but whatever)

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@TerraFail451 TerraFail451 changed the title Merge the Undertale border scripts and add support for Deltarune Update border scripts Jul 16, 2026
@TerraFail451 TerraFail451 changed the title Update border scripts Unified Border Enabler script Jul 16, 2026
@TerraFail451 TerraFail451 changed the title Unified Border Enabler script New Unified Border Enabler script for Undertale and Deltarune Jul 17, 2026
@TerraFail451 TerraFail451 changed the title New Unified Border Enabler script for Undertale and Deltarune Unified Border Enabler script for Undertale and Deltarune Jul 17, 2026
@setupwitch

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I think this would fit https://github.com/UnderminersTeam/awesome-utmt better

@TerraFail451

TerraFail451 commented Jul 19, 2026

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maybe? but UTMT already has Border Enabler scripts for Undertale already built in, might as well make them one built in script that's also compatible with Deltarune (like the also built in Debug script) right? i don't see why Undertale should get a border enabler script built in but not Deltarune

@setupwitch

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My bad, I didn't know that the Undertale border sprites were already in the repository.

@TerraFail451
TerraFail451 force-pushed the master branch 2 times, most recently from 872df11 to ab9207d Compare July 20, 2026 23:59
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TerraFail451 marked this pull request as ready for review July 21, 2026 00:14
@TerraFail451
TerraFail451 marked this pull request as draft July 22, 2026 15:33
@TerraFail451
TerraFail451 marked this pull request as ready for review July 23, 2026 00:29
@TerraFail451
TerraFail451 marked this pull request as draft July 23, 2026 17:04
+ made the LTS demo and full release handled by the same code
+ allowed for borders to be loaded from multiple folders at once, that way there doesn't need to be multiple copies of borders shared between chapters
+ fused "border_dw_garden_cliff" and "border_dw_garden_cliff_bottom", and "border_dw_garden_cliff_lattice" and "border_dw_garden_cliff_lattice_bottom" since they are top and bottom halves of full images
@YarTom

YarTom commented Aug 15, 2026

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Isn't this the same thing that is made in NXRune mod? Here is the repository: https://github.com/IruzzArcana/NXRUNE.git . I tested it with friends about month ago, and we saw some bugs in chapter 5, but there have been a lot of fixes since that time

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3 participants