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I know that some media sources like browsers don't update the time properly, however a possible solution for this could be to manually add the DeltaTime if the program detects a playing state, but no increase in time.
Note, that the following is only an example. I'm not versed in c# and it's obviously not tested, MediaVariable.Time might not be an integer and deltaTime would need to be calculated somehow.
privateintpreviousTime=0;privateintgetMediaTime(){privateintmediaTime=MediaVariable.Time;if(mediaTime==previousTime){mediaTime=mediaTime+deltaTime;//Time since last update}previousTime=mediaTime;returnmediaTime;}
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I know that some media sources like browsers don't update the time properly, however a possible solution for this could be to manually add the DeltaTime if the program detects a playing state, but no increase in time.
Note, that the following is only an example. I'm not versed in c# and it's obviously not tested,
MediaVariable.Timemight not be an integer anddeltaTimewould need to be calculated somehow.All reactions