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Textures not exporting(?) #66

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@TheBlendyProf

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  • I have reviewed existing issues on this repository and my issue is not currently reported.
  • I have ensured I am on the latest version of the current build of the addon I am using.

Which version of the SAIO are you using?

Release

Please provide details regarding the bug you have encountered

So, I will admit, I am an absolute newb. (I've successfully modded newer games and am adept at Blender, but modding older games like SA2 is giving me a lot of trouble) I've searched for answers for this, but haven't found a solution. So apologies in advance if this has already been handled.

I'm trying to mod all new custom characters into SA2. Firstly, I'm replacing Shadow with a custom model.

I've rigged it using Shadow's rig which I imported using SAIO for Blender (Steam ver.). When I viewed the model in SAMDL (SATools), the model was blank, no textures. When I tried to apply materials in SAMDL, the UV maps were missing. (the textures were all scrambled) However, I loaded up the game and the model moved perfectly, just with no textures, all white.

I went back to Blender, discovered the tool bar, and pressed "Update Material Properties". It started crashing Blender over and over if I moved around too much. Opened in SATools, looks great, no crashing, textures all there, animations work, put into mod file to test in game. The game now crashes every time I try to load a stage with the model. I'm currently trying to redo all the texture settings manually in Blender as per the manual's instructions, but it keeps causing Blender to crash over and over again.

I am at my wit's end! Could someone please help me understand what I'm doing wrong? I would be so grateful!

Please provide the version of Blender that you are currently using when getting this bug.

Blender 4.4.3

Please select your Operating System.

Windows

Operation System Information

Windows 11 ver. 24H2

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