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authored and
Zaid Salem
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fix(route): draw real road geometry for KB routes (Valhalla through wbkb waypoints)
wbkb chose the correct corridor but returned schematic straight-line geometry
(~9 node points), so routes looked wrong on the map. Now kb_service routes
Valhalla THROUGH the wbkb checkpoint waypoints (entrance enforced) to get dense
road-following geometry, while keeping wbkb's checkpoint list + verdict + safety.
plan() is async; handler awaits and injects valhalla_client.route. Schematic
geometry remains as fallback if Valhalla fails.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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