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# This workflow uses actions that are not certified by GitHub.
# They are provided by a third-party and are governed by
# separate terms of service, privacy policy, and support
# documentation.
name: Build (No Signing)
on:
workflow_dispatch:
push:
branches: [ "dlss-neural-rendering" ]
# pull_request:
# branches: [ "master" ]
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: .
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
permissions:
contents: write
jobs:
build:
runs-on: windows-latest
environment: Build
steps:
- uses: actions/checkout@v6
with:
submodules: 'true'
- name: Extract Version
id: get_version
working-directory: ${{ github.workspace }}
shell: powershell
run: |
# Ensure the file exists before proceeding
$resourceFile = ".\OptiScaler\resource.h"
if (-Not (Test-Path $resourceFile)) {
Write-Error "File not found: $resourceFile"
exit 1
}
# Helper function to extract the first matching line for a version component
function Get-Version-Component {
param (
[string]$pattern,
[string]$replacement
)
# Use Select-String and take only the first match
$line = Get-Content $resourceFile | Select-String -Pattern $pattern | Select-Object -First 1
if ($line) {
return ($line.Line -replace $replacement).Trim()
} else {
Write-Error "Pattern not found: $pattern"
exit 1
}
}
# Extract version components (only the first match for each pattern)
$majorVersion = Get-Version-Component 'VER_MAJOR_VERSION' '#define VER_MAJOR_VERSION\s+'
$minorVersion = Get-Version-Component 'VER_MINOR_VERSION' '#define VER_MINOR_VERSION\s+'
$hotfixVersion = Get-Version-Component 'VER_HOTFIX_VERSION' '#define VER_HOTFIX_VERSION\s+'
$buildVersion = Get-Version-Component 'VER_BUILD_NUMBER' '#define VER_BUILD_NUMBER\s+'
# Release flavour and fork tag, so the archive name matches VER_PRODUCT_VERSION_STR.
# Anchoring on #define skips the #ifdef and #ifndef lines that carry the same names.
$resourceLines = Get-Content $resourceFile
$devRelease = $resourceLines | Select-String -Pattern '^\s*#define\s+VER_DEV_RELEASE' -Quiet
$forkLine = $resourceLines | Select-String -Pattern '^\s*#define\s+VER_FORK_TAG' | Select-Object -First 1
$forkTag = ''
if ($forkLine) { $forkTag = ($forkLine.Line -replace '.*"(.*)".*', '$1') }
if ($devRelease) { $suffix = "-dev" } else { $suffix = "-pre$buildVersion" }
# Merge into a single version string
$version = "v$majorVersion.$minorVersion.$hotfixVersion$suffix$forkTag"
# Get the current date in a specific format (e.g., YYYYMMDD)
$date = Get-Date -Format "yyyyMMdd"
# Construct the output filename with version and date
$outputFileName = "OptiScaler_${version}_${date}"
# Output the generated filename
Write-Output "Generated Filename: $outputFileName"
# Write outputs to GITHUB_OUTPUT
"version=$version" | Out-File -FilePath $env:GITHUB_OUTPUT -Append
"filename=$outputFileName" | Out-File -FilePath $env:GITHUB_OUTPUT -Append
continue-on-error: false
- name: Debug Outputs
run: |
echo "Version: ${{ steps.get_version.outputs.version }}"
echo "Filename: ${{ steps.get_version.outputs.filename }}"
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v2
- name: Build
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}} /verbosity:minimal
# Into the build output, so the glob below picks it up with everything else.
- name: Add the readme
run: Copy-Item ${{ github.workspace }}\dist\README.md ${{ github.workspace }}\x64\Release\a\README.md
# Always stage the validated runtime set before creating the normal artifact.
# This prevents the default download from silently falling back to the game's
# older DLSS / Streamline copies.
- name: Add Streamline to default artifact
run: |
$target = "${{ github.workspace }}\x64\Release\a\OptiScaler\streamline"
New-Item -ItemType Directory -Force -Path $target | Out-Null
Copy-Item ${{ github.workspace }}\dist\streamline\* $target
- name: Add NGX snippets to default artifact
run: Copy-Item ${{ github.workspace }}\dist\nvngx\* ${{ github.workspace }}\x64\Release\a\OptiScaler\
# The normal artifact is now the full DLSS 310.9 + Streamline 2.14 bundle.
- name: Compress the artifact
run: |
$zipName = "${{ steps.get_version.outputs.filename }}.7z"
7z a -r ${{ github.workspace }}\$zipName ${{ github.workspace }}\x64\Release\a\*.*
continue-on-error: false
- uses: actions/upload-artifact@v7.0.0
with:
name: '${{ steps.get_version.outputs.filename }}'
path: '${{ github.workspace }}\${{ steps.get_version.outputs.filename }}.7z'
archive: false
compression-level: 0
if-no-files-found: error
# Streamline 2.14. A game carrying an older set stops at 2X whatever the ini asks for, and the
# recovery step in the readme is to copy these over the ones it ships.
- name: Add Streamline
run: |
$target = "${{ github.workspace }}\x64\Release\a\OptiScaler\streamline"
New-Item -ItemType Directory -Force -Path $target | Out-Null
Copy-Item ${{ github.workspace }}\dist\streamline\* $target
# DLSS 310.9 snippets. OptiScaler searches its own folder ahead of the exe folder, so these
# are picked up without touching what the game ships. nvngx_dlssnr.dll is not among them.
- name: Add NGX snippets
run: Copy-Item ${{ github.workspace }}\dist\nvngx\* ${{ github.workspace }}\x64\Release\a\OptiScaler\
- name: Compress the artifact with the redistributables
run: |
$zipName = "${{ steps.get_version.outputs.filename }}_with_DLSS.7z"
7z a -r ${{ github.workspace }}\$zipName ${{ github.workspace }}\x64\Release\a\*.*
continue-on-error: false
- uses: actions/upload-artifact@v7.0.0
with:
name: '${{ steps.get_version.outputs.filename }}_with_DLSS'
path: '${{ github.workspace }}\${{ steps.get_version.outputs.filename }}_with_DLSS.7z'
archive: false
compression-level: 0
if-no-files-found: error