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feat: integrate Aurora Runtime Sync
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‎.github/workflows/just_build_no_signature.yml‎

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@@ -113,6 +113,12 @@ jobs:
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Write-Output "DLSS Neural Rendering runtime verified: $actualSha256"
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- name: Add Runtime Sync / 添加运行库同步工具
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shell: powershell
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run: |
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Copy-Item "${{ github.workspace }}\dist\runtime_sync\runtime_sync.ps1" "${{ github.workspace }}\x64\Release\a\runtime_sync.ps1"
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Copy-Item "${{ github.workspace }}\dist\runtime_sync\Check_DLSS_Runtime.bat" "${{ github.workspace }}\x64\Release\a\Check_DLSS_Runtime.bat"
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- name: Package Aurora / 打包 Aurora
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shell: powershell
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run: |

‎README.md‎

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@@ -21,6 +21,9 @@ Aurora 重点关注实际游戏兼容性、较新的 NVIDIA 运行库集成,
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- **Bundled NVIDIA Streamline 2.14 runtime.**
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**集成 NVIDIA Streamline 2.14 运行库。**
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- **Automatic game-local DLSS / Streamline Runtime Sync with backup, self-check and uninstall restore.**<br>
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**自动同步游戏自带的 DLSS / Streamline 运行库,并提供备份、自检与卸载恢复。**
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- **Bundled DLSS Neural Rendering 310.8 runtime.**
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**集成 DLSS Neural Rendering 310.8 / DLSS 神经渲染 310.8 运行库。**
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@echo off
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setlocal
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chcp 65001 >nul
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set "ROOT=%~dp0"
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if "%ROOT:~-1%"=="\" set "ROOT=%ROOT:~0,-1%"
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cd /d "%ROOT%"
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title OptiScaler Aurora - DLSS / Streamline Runtime Self-check
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echo.
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echo ============================================================
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echo OptiScaler Aurora DLSS / Streamline Self-check
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echo ============================================================
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echo.
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echo If your launcher just verified or updated the game,
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echo wait until it shows "Start Game", then run this check.
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echo 如果启动器刚刚验证或更新了游戏,请等待出现“开始游戏”后再运行本工具。
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echo.
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if not exist "%ROOT%\runtime_sync.ps1" (
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echo [FAIL] runtime_sync.ps1 was not found beside this BAT file.
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echo.
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pause
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exit /b 2
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)
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powershell -NoProfile -ExecutionPolicy Bypass -File "%ROOT%\runtime_sync.ps1" -Mode Check -InstallDir "%ROOT%"
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echo.
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pause
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endlocal

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