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release: prepare Aurora v1.1.2 upstream compatibility maintenance
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‎.github/workflows/just_build_no_signature.yml‎

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workflow_dispatch:
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push:
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branches: [ "aurora", "Compatibility-fixes" ]
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tags: [ "aurora-v1.1.1" ]
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tags: [ "aurora-v1.1.2" ]
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# pull_request:
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# branches: [ "master" ]
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compression-level: 0
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if-no-files-found: error
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- name: Publish Aurora v1.1.1 / 发布正式版
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if: github.ref == 'refs/tags/aurora-v1.1.1'
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- name: Publish Aurora v1.1.2 / 发布正式版
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if: github.ref == 'refs/tags/aurora-v1.1.2'
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shell: powershell
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env:
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GH_TOKEN: ${{ github.token }}

‎Changelog.en.md‎

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[简体中文](Changelog.md) | **English** · [Home](README.en.md)
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## v1.1.2
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- Adopt upstream XeLL module routing; avoid redirecting all exports of another DLL in normal loading.
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- Disable unsupported FFX/Combo options and hide Force XeLL under Vulkan.
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- [Provenance and limits](docs/UPSTREAM_AUDIT_20261005.md). Runtime versions are unchanged; this does not add Vulkan FG backends or resolve all game errors.
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## v1.1.1
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- Stop treating valid zero-size swapchain requests as overlay calls, including ordinary, DLSSG and wrapped routes.

‎Changelog.md‎

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**简体中文** | [English](Changelog.en.md) · [返回首页](README.md)
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## v1.1.2
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- 吸收官方 XeLL 模块查询修复,普通加载路径不再重定向另一份 DLL 的全部导出。
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- Vulkan 禁用不支持的 FFX/Combo 选项,隐藏强制 XeLL,保留中文提示。
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- [来源和验证范围](docs/UPSTREAM_AUDIT_20261005.md)。不改变运行库版本,不宣称增加 Vulkan FG 后端或修复全部游戏报错。
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## v1.1.1
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- 修复合法零宽高交换链被当作覆盖层跳过的问题,覆盖普通、DLSSG 和包装调用路径。

‎OptiScaler/resource.h‎

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#define VER_BUILD_NUMBER 1
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// Aurora release version. Keep this separate from the upstream OptiScaler base version.
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#define VER_AURORA_VERSION "1.1.1"
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#define VER_AURORA_VERSION "1.1.2"
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#define VER_DEV_RELEASE
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// #define VER_PRE_RELEASE
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// Follows the release suffix in every flavour of VER_PRODUCT_VERSION_STR. Adjacent literals
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// concatenate, so an empty tag reproduces the upstream string byte for byte.
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#ifndef VER_FORK_TAG
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#define VER_FORK_TAG "-aurora-v1.1.1"
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#define VER_FORK_TAG "-aurora-v1.1.2"
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#endif
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#define VER_FILE_VERSION VER_MAJOR_VERSION, VER_MINOR_VERSION, VER_HOTFIX_VERSION, VER_BUILD_NUMBER

‎README.en.md‎

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[简体中文](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/README.md) | **English**
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[![Aurora v1.1.1](https://img.shields.io/badge/Aurora-v1.1.1-7c3aed?style=flat-square)](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1)
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[![Aurora v1.1.2](https://img.shields.io/badge/Aurora-v1.1.2-7c3aed?style=flat-square)](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2)
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![DLSS 310.9.1](https://img.shields.io/badge/DLSS-310.9.1-76b900?style=flat-square)
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![Streamline 2.14.1](https://img.shields.io/badge/Streamline-2.14.1-2563eb?style=flat-square)
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**[Download v1.1.1](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1) · [Getting started](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/GUIDE.en.md) · [Compatibility](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/COMPATIBILITY.en.md) · [Release notes](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/RELEASE_NOTES_AURORA_V1_1_1.en.md)**
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**[Download v1.1.2](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2) · [Getting started](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/GUIDE.en.md) · [Compatibility](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/COMPATIBILITY.en.md) · [Release notes](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/RELEASE_NOTES_AURORA_V1_1_2.en.md)**
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</div>
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Aurora is a free, open-source community fork based on [OptiScaler](https://github.com/optiscaler/OptiScaler) and related community work. It offers upscaler replacement, frame generation and image tuning, with additions for RTX 40 MFG, DLSS Neural Rendering and game compatibility. It is not an official OptiScaler or NVIDIA release.
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## v1.1.2 maintenance update
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Adopts upstream XeLL module selection fixes and removes whole-export redirection from the normal loading path. Vulkan menus no longer offer unsupported FFX/Combo and Force XeLL options. Runtime versions and existing features are retained.
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## v1.1.1 maintenance update
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Fixes zero-size swapchain classification and adds scoped Control Resonant policies with configurable Streamline OTA handling. Runtime versions and v1.1 features are retained. See the [maintenance release notes](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1).
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Fixes zero-size swapchain classification and adds scoped Control Resonant policies with configurable Streamline OTA handling. Runtime versions and v1.1 features are retained. See the [maintenance release notes](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2).
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## Features
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- **Resource access guards:** frame-state, Reflex, HUD/depth-copy and device checks, plus CPU concurrency protection for shared objects.
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- **Preserved defaults:** `DualFeature=false`. The discontinued RC3 automatic multi-entry installer is not included.
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The release passed a full Windows build, configured compatibility checks, runtime inventory verification and archive validation. See the [full release notes](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/RELEASE_NOTES_AURORA_V1_1_1.en.md) for scope and limitations.
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The release passed a full Windows build, configured compatibility checks, runtime inventory verification and archive validation. See the [full release notes](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/RELEASE_NOTES_AURORA_V1_1_2.en.md) for scope and limitations.
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## Quick start
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‎README.md‎

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**简体中文** | [English](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/README.en.md)
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[![Aurora v1.1.1](https://img.shields.io/badge/Aurora-v1.1.1-7c3aed?style=flat-square)](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1)
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[![Aurora v1.1.2](https://img.shields.io/badge/Aurora-v1.1.2-7c3aed?style=flat-square)](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2)
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![DLSS 310.9.1](https://img.shields.io/badge/DLSS-310.9.1-76b900?style=flat-square)
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![Streamline 2.14.1](https://img.shields.io/badge/Streamline-2.14.1-2563eb?style=flat-square)
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**[下载 v1.1.1](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1) · [安装与使用](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/GUIDE.zh-CN.md) · [游戏兼容性](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/COMPATIBILITY.zh-CN.md) · [更新说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1)**
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**[下载 v1.1.2](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2) · [安装与使用](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/GUIDE.zh-CN.md) · [游戏兼容性](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/COMPATIBILITY.zh-CN.md) · [更新说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2)**
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</div>
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| 游戏内面板 | 按 `Insert` 调节参数并保存配置。 |
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| 恢复与排错 | 提供运行库检查和卸载恢复流程,便于处理游戏更新后的文件变化。 |
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## v1.1.2 维护更新
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吸收官方 XeLL 模块选择修复,移除普通加载路径的全导出重定向;Vulkan 菜单不再提供不支持的 FFX/Combo 和强制 XeLL 选项。运行库与原有功能保持不变。
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## v1.1.1 维护更新
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修复零宽高交换链误判,补充 Control Resonant 帧生成兼容策略与可配置的 Streamline 自动下载控制。保留 v1.1 的运行库和功能;详情见[维护版发行说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1)。
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修复零宽高交换链误判,补充 Control Resonant 帧生成兼容策略与可配置的 Streamline 自动下载控制。保留 v1.1 的运行库和功能;详情见[维护版发行说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2)。
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## v1.1 功能基础
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- **增加资源访问保护**:完善帧状态、Reflex、HUD/深度复制和设备归属检查,改善共享对象的 CPU 并发处理。
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- **保留默认兼容策略**:`DualFeature=false`;不包含已停止开发的 RC3 自动多入口安装器。
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本版已通过完整 Windows 编译、配置的兼容性专项检查、运行库清单与压缩包校验。[完整发行说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1)记录了改动和未解决限制。
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本版已通过完整 Windows 编译、配置的兼容性专项检查、运行库清单与压缩包校验。[完整发行说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2)记录了改动和未解决限制。
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## 快速开始
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‎dist/README.md‎

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# OptiScaler 极光版 v1.1.1
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# OptiScaler 极光版 v1.1.2
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**简体中文** | [English](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/README.en.md)
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[项目首页](https://github.com/abc354402600/OptiScaler-Aurora) · [使用指南](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/GUIDE.zh-CN.md) · [版本说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1)
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[项目首页](https://github.com/abc354402600/OptiScaler-Aurora) · [使用指南](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/GUIDE.zh-CN.md) · [版本说明](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2)
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本版集成 DLSS SR/RR/FG 310.9.1、Streamline 2.14.1;可选神经渲染保持 310.8 Runtime/2.13 插件。新增防降级与初始化、关闭、资源访问保护,默认 `DualFeature=false`。
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v1.1.1 另修复零宽高交换链识别,补充 Control Resonant 兼容策略及可配置的 Streamline 自动下载控制。
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v1.1.2 增加 XeLL 模块选择修复与 Vulkan 菜单能力限制,并包含此前的零尺寸交换链、Control Resonant 及 Streamline 自动下载控制修复。
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退出游戏,将完整发行包解压到实际游戏主程序目录,运行 `setup_windows.bat` 并按提示选择 Proxy。异环使用 `winmm.dll`。分别确认安装与 Runtime Sync 结果,进入游戏按 `Insert` 打开面板。卸载使用生成的 `Remove_OptiScaler.bat`,恢复成功前不要删除备份。
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‎docs/CODEX_HANDOFF.md‎

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## 2026-10-05 新增上游修复与 v1.1.2 候选
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用户要求优先增量吸收官方/fork。官方截止更新为 `500ed335`,自 `d63306ea` 四个提交。吸收 `3658a08f` XeLL 模块查询与 `b49177b0` Vulkan 菜单限制;`ef4e5706` 所修旧 Shutdown 路径 Aurora 已移除,`500ed335` 大型 D3D12 重构暂缓。其他具名仓库状态见 [审计](UPSTREAM_AUDIT_20261005.md),不声称全站 fork 耗尽或架构候选全部解决。
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生产候选 `b5f5ad62`,本地两模式 118+108 检查及负向变异通过;Windows 37219898063 和 format 37219897934 全通过。随后按既有授权同步主分支并准备正式 v1.1.2(版本/首页/指南/中英文发行说明同步),仅标签流程成功且 Release 读回后视为发布完成。原生 SL1、6X、运行库版本不改,无新增真实游戏测试。
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## 2026-10-05 发布后独立核验与使用入口收尾
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用户授权自行选择有价值的后续工作。本轮发现中英 GUIDE 仍链接旧 v1.1,已修为 v1.1.1 并补升级时确认 Proxy 更新、备份配置与检查面板版本的说明。兼容页当前版本同步;旧上游问题模板改成中文 Aurora 模板并增加独立英文版,记录实际版本、GPU/驱动、Proxy、超分/FG 路线、动态倍率、复现阶段与对应日志,允许未知字段,不把 11008/文件消失直接归因。

‎docs/COMPATIBILITY.en.md‎

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[简体中文](COMPATIBILITY.zh-CN.md) | **English** · [Home](../README.en.md)
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Current for Aurora v1.1.1. Historical game reports, code validation and unresolved symptoms are distinct; older reports are not fresh full-version validation.
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Current for Aurora v1.1.2. Historical game reports, code validation and unresolved symptoms are distinct; older reports are not fresh full-version validation.
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v1.1.1 adds zero-size swapchain and scoped Control Resonant fixes. Runtime versions and the game-validation limits below remain unchanged. [Maintenance notes](RELEASE_NOTES_AURORA_V1_1_1.en.md).
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v1.1.2 adds XeLL module routing and Vulkan menu capability guards, without new game-validation claims. [Notes](RELEASE_NOTES_AURORA_V1_1_2.en.md).
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## The Witcher 3
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On 2026-09-30 the user reported normal RTX 4080 Laptop / DLSSG 310.9.1 / 6X operation. The screenshot identifies DLSSG and the ratio, but not the loaded Streamline version.

‎docs/COMPATIBILITY.zh-CN.md‎

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**简体中文** | [English](COMPATIBILITY.en.md) · [返回首页](../README.md)
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更新至 Aurora v1.1.1。这里区分历史实机反馈、本版代码验证和未解决问题;不把旧记录改写为新版本全量实测。
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更新至 Aurora v1.1.2。这里区分历史实机反馈、本版代码验证和未解决问题;不把旧记录改写为新版本全量实测。
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v1.1.1 增加零尺寸交换链及 Control Resonant 限定修复;运行库版本和以下实机验证边界保持不变。[维护版说明](RELEASE_NOTES_AURORA_V1_1_1.md)。
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v1.1.2 增加 XeLL 模块选择及 Vulkan 菜单能力限制,未新增游戏实测结论。[说明](RELEASE_NOTES_AURORA_V1_1_2.md)。
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## 巫师3
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2026-09-30 用户反馈 RTX 4080 Laptop、DLSSG 310.9.1、6X 正常运行。截图可确认 DLSSG 版本和倍率,但未直接显示已加载的 Streamline 版本。

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