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- Adopt upstream XeLL module routing; avoid redirecting all exports of another DLL in normal loading.
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- Disable unsupported FFX/Combo options and hide Force XeLL under Vulkan.
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-[Provenance and limits](docs/UPSTREAM_AUDIT_20261005.md). Runtime versions are unchanged; this does not add Vulkan FG backends or resolve all game errors.
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## v1.1.1
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- Stop treating valid zero-size swapchain requests as overlay calls, including ordinary, DLSSG and wrapped routes.
Aurora is a free, open-source community fork based on [OptiScaler](https://github.com/optiscaler/OptiScaler) and related community work. It offers upscaler replacement, frame generation and image tuning, with additions for RTX 40 MFG, DLSS Neural Rendering and game compatibility. It is not an official OptiScaler or NVIDIA release.
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## v1.1.2 maintenance update
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Adopts upstream XeLL module selection fixes and removes whole-export redirection from the normal loading path. Vulkan menus no longer offer unsupported FFX/Combo and Force XeLL options. Runtime versions and existing features are retained.
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## v1.1.1 maintenance update
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Fixes zero-size swapchain classification and adds scoped Control Resonant policies with configurable Streamline OTA handling. Runtime versions and v1.1 features are retained. See the [maintenance release notes](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.1).
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Fixes zero-size swapchain classification and adds scoped Control Resonant policies with configurable Streamline OTA handling. Runtime versions and v1.1 features are retained. See the [maintenance release notes](https://github.com/abc354402600/OptiScaler-Aurora/releases/tag/aurora-v1.1.2).
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## Features
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@@ -39,7 +43,7 @@ Fixes zero-size swapchain classification and adds scoped Control Resonant polici
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-**Resource access guards:** frame-state, Reflex, HUD/depth-copy and device checks, plus CPU concurrency protection for shared objects.
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-**Preserved defaults:**`DualFeature=false`. The discontinued RC3 automatic multi-entry installer is not included.
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The release passed a full Windows build, configured compatibility checks, runtime inventory verification and archive validation. See the [full release notes](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/RELEASE_NOTES_AURORA_V1_1_1.en.md) for scope and limitations.
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The release passed a full Windows build, configured compatibility checks, runtime inventory verification and archive validation. See the [full release notes](https://github.com/abc354402600/OptiScaler-Aurora/blob/aurora/docs/RELEASE_NOTES_AURORA_V1_1_2.en.md) for scope and limitations.
Current for Aurora v1.1.1. Historical game reports, code validation and unresolved symptoms are distinct; older reports are not fresh full-version validation.
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Current for Aurora v1.1.2. Historical game reports, code validation and unresolved symptoms are distinct; older reports are not fresh full-version validation.
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v1.1.1 adds zero-size swapchain and scoped Control Resonant fixes. Runtime versions and the game-validation limits below remain unchanged. [Maintenance notes](RELEASE_NOTES_AURORA_V1_1_1.en.md).
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v1.1.2 adds XeLL module routing and Vulkan menu capability guards, without new game-validation claims. [Notes](RELEASE_NOTES_AURORA_V1_1_2.en.md).
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## The Witcher 3
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On 2026-09-30 the user reported normal RTX 4080 Laptop / DLSSG 310.9.1 / 6X operation. The screenshot identifies DLSSG and the ratio, but not the loaded Streamline version.
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