- Remove comments from GLSL strings for reduced bundle size.
- Update web documentation.
- Add prettier config for more standardize code format.
- Add new
imagesprop. Enables applications to passimageobjects (i.e.ImageDataorImageBitmap) without touching theglcontext. Previously the application had to passTexture2Dobjects to theRasterLayer/RasterMeshLayer.
- Add
imageRgbamodule where the input is a 3 or 4 band image.
- Relax peerDependency version requirements
- Update
RasterLayerfor use with deck.gl 8.2 (sinceBitmapLayerchanges to use a mesh to supportGlobeView)
- Remove
PanBandsBitmapLayerand include pansharpening into theBandsBitmapLayer. - Support normalized difference and other simple non-RGB band combinations
- Apply colormaps onto normalized difference
- Initial release