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This is only tested on Windows 10, but Unity is pretty good about cross-platform so it probably works on Mac, too.

Installation

  1. Download this repo. It might take a while because there are like 10,000 tile files because unity stores every tile as a separate file because it's a silly engine.
  2. (Windows). Install Unity 2017.4.31f1 (64-bit). . (Mac). Install Unity 2017.4.40f1, as there seems to be an OGG importing bug n 2017.4.31f1 on Mac.
  3. Optionally, purchase and download ReWired if you want to re-integrate controller support
  4. That's it. Wow! Actually you have to wait for unity to import all these files the first time you open the project, which takes a long time.
  5. After waiting for a long time, if you'd like to just play the game, open the "Title" scene and then enter Play Mode.
  6. Note that this version of the game uses a different save file location, although it'll still be under Analgesic Productions LLC

Exporting the Game as a standalone EXE

  1. This is only necessary if you want to export your own versions, mods, etc.
  2. Open Build Settings (Ctrl Shift B), ensure all 62 scenes are there and checked.
  3. Change the Player Settings if you want to.
  4. Hit Build! This will take a while due to shader compilation.