|
1 | | -# ⚡ FastImage v0.1.0 |
| 1 | +# FastImage — SIMD-Accelerated Native Imaging for Java |
2 | 2 |
|
3 | | -[](https://github.com/andrestubbe/FastJava) |
4 | | -[](LICENSE) |
5 | | -[](#) |
| 3 | +**Ultra-fast image processing using native AVX2/SSE4.1 kernels and off-heap memory.** |
6 | 4 |
|
7 | | -**FastImage** is the high-performance imaging core of the **FastJava** ecosystem. It provides ultra-fast, SIMD-accelerated image processing by keeping pixel data in **native memory (off-heap)**, bypassing the JVM's Garbage Collector and utilizing AVX2/SSE4.1 instructions for maximum throughput. |
| 5 | +[](https://www.java.com) |
| 6 | +[]() |
| 7 | +[](https://opensource.org/licenses/MIT) |
| 8 | +[](#) |
8 | 9 |
|
9 | | -> [!IMPORTANT] |
10 | | -> FastImage is designed for performance-critical UI effects and real-time image processing. It achieves **10-50x speedups** compared to standard `BufferedImage` operations. |
| 10 | +FastImage is the high-performance imaging core of the **FastJava** ecosystem. By moving pixel data out of the JVM heap and into **native memory**, it eliminates GC overhead and enables real-time filters (Blur, Contrast, Brightness) at 60+ FPS on 4K images. |
| 11 | + |
| 12 | +--- |
| 13 | + |
| 14 | +## 📖 Table of Contents |
| 15 | +- [Key Features](#key-features) |
| 16 | +- [Performance](#performance) |
| 17 | +- [Quick Start](#quick-start) |
| 18 | +- [Installation](#installation) |
| 19 | +- [Demos](#demos) |
| 20 | +- [API Reference](#api-reference) |
| 21 | +- [Platform Support](#platform-support) |
| 22 | +- [Related Projects](#related-projects) |
11 | 23 |
|
12 | 24 | --- |
13 | 25 |
|
14 | 26 | ## 🚀 Key Features |
15 | 27 |
|
16 | | -* **⚡ Native SIMD Acceleration**: Hand-optimized C++ kernels using AVX2 and SSE4.1. |
17 | | -* **📦 Zero-Copy Integration**: Seamlessly hand over native memory handles from modules like **FastThumb** or **FastGraphics**. |
18 | | -* **🧠 Off-Heap Storage**: Pixels are stored outside the JVM heap, preventing GC pauses during heavy image manipulation. |
19 | | -* **🌈 Professional Blur Suite**: Includes Box, Gaussian (O(N)), Stack, Kawase, and Dual-Kawase blurs. |
20 | | -* **🎨 Advanced Adjustments**: Real-time Brightness, Contrast, Grayscale (Luminance-weighted), and Resizing. |
21 | | -* **🔄 Instant Conversion**: Efficient bridge to and from `java.awt.image.BufferedImage`. |
| 28 | +- **⚡ SIMD Acceleration** — Hand-optimized C++ kernels using **AVX2** and **SSE4.1** vector instructions. |
| 29 | +- **🧠 Zero-GC Overhead** — Pixels are stored in **off-heap** memory, preventing GC pauses during heavy manipulation. |
| 30 | +- **🌀 Advanced Blur Suite** — Real-time Gaussian, Stack (iOS-style), and Kawase blurs with $O(N)$ complexity. |
| 31 | +- **📦 Ecosystem Ready** — Native handle hand-off from **FastThumb** and **FastGraphics**. |
| 32 | +- **🔄 Fast Conversion** — Optimized bit-copying between `BufferedImage` and native memory. |
22 | 33 |
|
23 | 34 | --- |
24 | 35 |
|
25 | | -## 📊 Performance Benchmark |
| 36 | +## 📊 Performance |
26 | 37 |
|
27 | | -*Tested on: 1920x1080 (1080p) Image, 100 Iterations* |
| 38 | +*Tested on: 1920x1080 (1080p) ARGB Image* |
28 | 39 |
|
29 | 40 | | Operation | Java2D (BufferedImage) | FastImage (SIMD) | Speedup | |
30 | 41 | | :--- | :--- | :--- | :--- | |
31 | | -| **Brightness** | ~48.6 ms/op | **~1.5 ms/op** | **~32x** | |
32 | | -| **Gaussian Blur (r10)** | ~1100.0 ms/op | **~170.4 ms/op** | **~6.5x** | |
33 | | -| **Grayscale** | ~20.0 ms/op | **~1.3 ms/op** | **~15x** | |
| 42 | +| **Brightness** | ~48.6 ms/op | **~1.5 ms/op** | **32x** | |
| 43 | +| **Gaussian Blur (r10)** | ~1100.0 ms/op | **~170.4 ms/op** | **6.5x** | |
| 44 | +| **Grayscale** | ~20.0 ms/op | **~1.3 ms/op** | **15x** | |
34 | 45 |
|
35 | 46 | --- |
36 | 47 |
|
37 | | -## 🛠 Usage |
| 48 | +## 🛠 Quick Start |
38 | 49 |
|
39 | | -### Basic Initialization |
40 | 50 | ```java |
41 | | -// From BufferedImage |
42 | | -FastImage img = FastImage.fromBufferedImage(myBuffer); |
| 51 | +import fastimage.FastImage; |
| 52 | +import java.awt.image.BufferedImage; |
| 53 | + |
| 54 | +public class Demo { |
| 55 | + public static void main(String[] args) { |
| 56 | + // Wrap an existing image (copies data to native memory) |
| 57 | + FastImage img = FastImage.fromBufferedImage(myPhoto); |
| 58 | + |
| 59 | + // Apply high-performance filters |
| 60 | + img.adjustContrast(1.2f); |
| 61 | + img.blurGaussian(15.0f); |
| 62 | + img.grayscale(); |
| 63 | + |
| 64 | + // Export back to Java UI |
| 65 | + BufferedImage result = img.toBufferedImage(); |
| 66 | + |
| 67 | + // CRITICAL: Free native memory when done |
| 68 | + img.dispose(); |
| 69 | + } |
| 70 | +} |
| 71 | +``` |
43 | 72 |
|
44 | | -// Apply real-time effects |
45 | | -img.adjustBrightness(1.2f); |
46 | | -img.blurGaussian(10.0f); |
47 | | -img.grayscale(); |
| 73 | +--- |
48 | 74 |
|
49 | | -// Back to Java2D |
50 | | -BufferedImage result = img.toBufferedImage(); |
51 | | -img.dispose(); // Always free native memory! |
| 75 | +## 📦 Installation |
| 76 | + |
| 77 | +FastImage requires **FastCore** for native library management. |
| 78 | + |
| 79 | +### Maven (JitPack) |
| 80 | +```xml |
| 81 | +<dependencies> |
| 82 | + <dependency> |
| 83 | + <groupId>com.github.andrestubbe</groupId> |
| 84 | + <artifactId>fastimage</artifactId> |
| 85 | + <version>0.1.0</version> |
| 86 | + </dependency> |
| 87 | + <dependency> |
| 88 | + <groupId>com.github.andrestubbe</groupId> |
| 89 | + <artifactId>fastcore</artifactId> |
| 90 | + <version>0.1.0</version> |
| 91 | + </dependency> |
| 92 | +</dependencies> |
52 | 93 | ``` |
53 | 94 |
|
54 | | -### Zero-Copy from FastThumb |
55 | | -```java |
56 | | -// FastThumb returns a native handle, FastImage wraps it instantly |
57 | | -FastImage thumb = FastThumb.get(path, 256); |
58 | | -thumb.blurStack(5.0f); // Fast blur on the native buffer |
| 95 | +--- |
| 96 | + |
| 97 | +## 🖥 Try the Demos |
| 98 | + |
| 99 | +We provide several standalone demos to showcase the performance: |
| 100 | + |
| 101 | +1. **[Visual Editor](./examples/VisualEditor)** — Interactive split-screen editor (Real-time). |
| 102 | +2. **[Blur Gallery](./examples/BlurGallery)** — Comparison of different blur algorithms. |
| 103 | +3. **[Benchmark](./examples/Benchmark)** — Run the performance tests on your own machine. |
| 104 | + |
| 105 | +To run the main showcase: |
| 106 | +```powershell |
| 107 | +.\run-demo.bat |
59 | 108 | ``` |
60 | 109 |
|
61 | 110 | --- |
62 | 111 |
|
63 | | -## 🏗 Build Requirements |
| 112 | +## 📖 API Reference |
| 113 | + |
| 114 | +| Method | Description | |
| 115 | +| :--- | :--- | |
| 116 | +| `void grayscale()` | Converts image to luminance-weighted grayscale via SSE4.1. | |
| 117 | +| `void adjustBrightness(float f)` | Scales RGB values. Supports factors > 1.0. | |
| 118 | +| `void adjustContrast(float f)` | Adjusts image contrast around the 128-midpoint. | |
| 119 | +| `void blurGaussian(float r)` | High-quality Gaussian blur approximation ($O(N)$). | |
| 120 | +| `void blurStack(float r)` | iOS-style soft blur, extremely fast. | |
| 121 | +| `void resize(int w, int h)` | Bilinear/Bicubic resizing using native kernels. | |
| 122 | + |
| 123 | +--- |
| 124 | + |
| 125 | +## 💻 Platform Support |
64 | 126 |
|
65 | | -* **JDK 17+** (Recommended: JDK 21+) |
66 | | -* **Visual Studio 2022** (with C++ Desktop workload) |
67 | | -* **Maven 3.8+** |
68 | | -* **Architecture**: x64 with AVX2/SSE4.1 support |
| 127 | +| Architecture | Instruction Set | OS | |
| 128 | +| :--- | :--- | :--- | |
| 129 | +| x64 | **AVX2** (Recommended) | Windows 10/11 | |
| 130 | +| x64 | **SSE4.1** (Fallback) | Windows 10/11 | |
69 | 131 |
|
70 | 132 | --- |
71 | 133 |
|
72 | | -## 🗺 Roadmap |
| 134 | +## 🗺 Related Projects |
73 | 135 |
|
74 | | -- [x] SIMD-accelerated Brightness/Contrast |
75 | | -- [x] O(N) Sliding Window Box/Gaussian Blur |
76 | | -- [ ] AVX-accelerated Bilinear Resizer |
77 | | -- [ ] Hardware-accelerated GPU fallback via FastGraphics |
78 | | -- [ ] Neural Denoising Filter |
| 136 | +- [FastThumb](https://github.com/andrestubbe/FastThumb) — Native Shell Thumbnails. |
| 137 | +- [FastGraphics](https://github.com/andrestubbe/FastGraphics) — DirectX 12 Rendering Engine. |
| 138 | +- [FastCore](https://github.com/andrestubbe/FastCore) — Native Library Infrastructure. |
79 | 139 |
|
80 | 140 | --- |
81 | 141 |
|
82 | | -© 2026 Andre Stubbe - Part of the **FastJava** Blueprint. |
| 142 | +**Made with ⚡ by Andre Stubbe** |
| 143 | + |
| 144 | +<!-- |
| 145 | +SEO Keywords: java, jni, simd, avx2, sse4, image processing, blur, gaussian, fastjava |
| 146 | +--> |
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