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FastImage v0.1.0: SIMD Optimizations, BluePrint Documentation, and Clean Examples
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README.md

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# FastImage v0.1.0
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# FastImage — SIMD-Accelerated Native Imaging for Java
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[![Blueprint](https://img.shields.io/badge/Standard-BluePrint-blue.svg)](https://github.com/andrestubbe/FastJava)
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[![License](https://img.shields.io/badge/License-MIT-green.svg)](LICENSE)
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[![Platform](https://img.shields.io/badge/Platform-Windows%20x64-lightgrey.svg)](#)
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**Ultra-fast image processing using native AVX2/SSE4.1 kernels and off-heap memory.**
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**FastImage** is the high-performance imaging core of the **FastJava** ecosystem. It provides ultra-fast, SIMD-accelerated image processing by keeping pixel data in **native memory (off-heap)**, bypassing the JVM's Garbage Collector and utilizing AVX2/SSE4.1 instructions for maximum throughput.
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[![Java](https://img.shields.io/badge/Java-17+-blue.svg)](https://www.java.com)
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[![Platform](https://img.shields.io/badge/Platform-Windows%20x64-lightgrey.svg)]()
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[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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[![Standard: BluePrint](https://img.shields.io/badge/Standard-BluePrint-blueviolet.svg)](#)
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> [!IMPORTANT]
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> FastImage is designed for performance-critical UI effects and real-time image processing. It achieves **10-50x speedups** compared to standard `BufferedImage` operations.
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FastImage is the high-performance imaging core of the **FastJava** ecosystem. By moving pixel data out of the JVM heap and into **native memory**, it eliminates GC overhead and enables real-time filters (Blur, Contrast, Brightness) at 60+ FPS on 4K images.
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---
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## 📖 Table of Contents
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- [Key Features](#key-features)
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- [Performance](#performance)
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- [Quick Start](#quick-start)
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- [Installation](#installation)
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- [Demos](#demos)
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- [API Reference](#api-reference)
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- [Platform Support](#platform-support)
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- [Related Projects](#related-projects)
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## 🚀 Key Features
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* **⚡ Native SIMD Acceleration**: Hand-optimized C++ kernels using AVX2 and SSE4.1.
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* **📦 Zero-Copy Integration**: Seamlessly hand over native memory handles from modules like **FastThumb** or **FastGraphics**.
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* **🧠 Off-Heap Storage**: Pixels are stored outside the JVM heap, preventing GC pauses during heavy image manipulation.
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* **🌈 Professional Blur Suite**: Includes Box, Gaussian (O(N)), Stack, Kawase, and Dual-Kawase blurs.
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* **🎨 Advanced Adjustments**: Real-time Brightness, Contrast, Grayscale (Luminance-weighted), and Resizing.
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* **🔄 Instant Conversion**: Efficient bridge to and from `java.awt.image.BufferedImage`.
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- **⚡ SIMD Acceleration** — Hand-optimized C++ kernels using **AVX2** and **SSE4.1** vector instructions.
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- **🧠 Zero-GC Overhead** — Pixels are stored in **off-heap** memory, preventing GC pauses during heavy manipulation.
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- **🌀 Advanced Blur Suite** — Real-time Gaussian, Stack (iOS-style), and Kawase blurs with $O(N)$ complexity.
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- **📦 Ecosystem Ready** — Native handle hand-off from **FastThumb** and **FastGraphics**.
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- **🔄 Fast Conversion** — Optimized bit-copying between `BufferedImage` and native memory.
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## 📊 Performance Benchmark
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## 📊 Performance
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*Tested on: 1920x1080 (1080p) Image, 100 Iterations*
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*Tested on: 1920x1080 (1080p) ARGB Image*
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| Operation | Java2D (BufferedImage) | FastImage (SIMD) | Speedup |
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| :--- | :--- | :--- | :--- |
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| **Brightness** | ~48.6 ms/op | **~1.5 ms/op** | **~32x** |
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| **Gaussian Blur (r10)** | ~1100.0 ms/op | **~170.4 ms/op** | **~6.5x** |
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| **Grayscale** | ~20.0 ms/op | **~1.3 ms/op** | **~15x** |
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| **Brightness** | ~48.6 ms/op | **~1.5 ms/op** | **32x** |
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| **Gaussian Blur (r10)** | ~1100.0 ms/op | **~170.4 ms/op** | **6.5x** |
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| **Grayscale** | ~20.0 ms/op | **~1.3 ms/op** | **15x** |
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## 🛠 Usage
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## 🛠 Quick Start
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### Basic Initialization
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```java
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// From BufferedImage
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FastImage img = FastImage.fromBufferedImage(myBuffer);
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import fastimage.FastImage;
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import java.awt.image.BufferedImage;
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public class Demo {
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public static void main(String[] args) {
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// Wrap an existing image (copies data to native memory)
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FastImage img = FastImage.fromBufferedImage(myPhoto);
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// Apply high-performance filters
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img.adjustContrast(1.2f);
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img.blurGaussian(15.0f);
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img.grayscale();
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// Export back to Java UI
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BufferedImage result = img.toBufferedImage();
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// CRITICAL: Free native memory when done
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img.dispose();
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}
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}
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```
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// Apply real-time effects
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img.adjustBrightness(1.2f);
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img.blurGaussian(10.0f);
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img.grayscale();
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---
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// Back to Java2D
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BufferedImage result = img.toBufferedImage();
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img.dispose(); // Always free native memory!
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## 📦 Installation
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FastImage requires **FastCore** for native library management.
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### Maven (JitPack)
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```xml
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<dependencies>
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<dependency>
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<groupId>com.github.andrestubbe</groupId>
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<artifactId>fastimage</artifactId>
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<version>0.1.0</version>
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</dependency>
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<dependency>
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<groupId>com.github.andrestubbe</groupId>
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<artifactId>fastcore</artifactId>
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<version>0.1.0</version>
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</dependency>
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</dependencies>
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```
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### Zero-Copy from FastThumb
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```java
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// FastThumb returns a native handle, FastImage wraps it instantly
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FastImage thumb = FastThumb.get(path, 256);
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thumb.blurStack(5.0f); // Fast blur on the native buffer
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---
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## 🖥 Try the Demos
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We provide several standalone demos to showcase the performance:
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1. **[Visual Editor](./examples/VisualEditor)** — Interactive split-screen editor (Real-time).
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2. **[Blur Gallery](./examples/BlurGallery)** — Comparison of different blur algorithms.
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3. **[Benchmark](./examples/Benchmark)** — Run the performance tests on your own machine.
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To run the main showcase:
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```powershell
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.\run-demo.bat
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```
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## 🏗 Build Requirements
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## 📖 API Reference
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| Method | Description |
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| :--- | :--- |
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| `void grayscale()` | Converts image to luminance-weighted grayscale via SSE4.1. |
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| `void adjustBrightness(float f)` | Scales RGB values. Supports factors > 1.0. |
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| `void adjustContrast(float f)` | Adjusts image contrast around the 128-midpoint. |
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| `void blurGaussian(float r)` | High-quality Gaussian blur approximation ($O(N)$). |
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| `void blurStack(float r)` | iOS-style soft blur, extremely fast. |
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| `void resize(int w, int h)` | Bilinear/Bicubic resizing using native kernels. |
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---
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## 💻 Platform Support
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* **JDK 17+** (Recommended: JDK 21+)
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* **Visual Studio 2022** (with C++ Desktop workload)
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* **Maven 3.8+**
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* **Architecture**: x64 with AVX2/SSE4.1 support
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| Architecture | Instruction Set | OS |
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| :--- | :--- | :--- |
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| x64 | **AVX2** (Recommended) | Windows 10/11 |
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| x64 | **SSE4.1** (Fallback) | Windows 10/11 |
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## 🗺 Roadmap
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## 🗺 Related Projects
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- [x] SIMD-accelerated Brightness/Contrast
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- [x] O(N) Sliding Window Box/Gaussian Blur
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- [ ] AVX-accelerated Bilinear Resizer
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- [ ] Hardware-accelerated GPU fallback via FastGraphics
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- [ ] Neural Denoising Filter
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- [FastThumb](https://github.com/andrestubbe/FastThumb) — Native Shell Thumbnails.
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- [FastGraphics](https://github.com/andrestubbe/FastGraphics) — DirectX 12 Rendering Engine.
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- [FastCore](https://github.com/andrestubbe/FastCore) — Native Library Infrastructure.
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© 2026 Andre Stubbe - Part of the **FastJava** Blueprint.
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**Made with ⚡ by Andre Stubbe**
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<!--
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SEO Keywords: java, jni, simd, avx2, sse4, image processing, blur, gaussian, fastjava
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compile_and_run_gaussian.bat

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debug_demo.bat

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examples/00-basic-usage/src/main/java/fastXXX/example/Demo.java

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