Describe the problem
Currently, customers can submit scenes to Deadline Cloud only to realize that the scenes fail to render correctly because of missing textures.
The actual issue is because there are paths deep within the scene that reference paths in the workstation.
Proposed Solution
Instead of letting customers submit their scenes, we should inform them to use the "Save Project with assets option" so that don't waste render time.
Example Use Cases
- For scenes involving Pyro caches.
- For scenes involving UDIMs
Current Workaround
Customers realize only after rendering that the assets didn't properly render.
Environment (optional)
No response
Describe the problem
Currently, customers can submit scenes to Deadline Cloud only to realize that the scenes fail to render correctly because of missing textures.
The actual issue is because there are paths deep within the scene that reference paths in the workstation.
Proposed Solution
Instead of letting customers submit their scenes, we should inform them to use the "Save Project with assets option" so that don't waste render time.
Example Use Cases
Current Workaround
Customers realize only after rendering that the assets didn't properly render.
Environment (optional)
No response