Repository navigation
Expand file tree
/
Copy pathMST.cs
More file actions
179 lines (148 loc) · 5.36 KB
/
Copy pathMST.cs
File metadata and controls
179 lines (148 loc) · 5.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
using System;
using System.Collections.Generic;
using System.Linq;
namespace ImageQuantization
{
public class MST
{
public static List<Edge> edges;
//MST SUM
public static double sum;
public static int[] Prim(List<int> distinctColors) //O(D^2)
{
int V = distinctColors.Count;
int[] parent = new int[V];
int[] key = new int[V];
bool[] mstSet = new bool[V];
//initialize all keys as infinite
for (int i = 0; i < V; i++) //O(D)
{
key[i] = int.MaxValue;
mstSet[i] = false;
}
key[0] = 0;
parent[0] = -1;
for (int i = 0; i < V - 1; i++) //O(D^2)
{
int u = GetMinimumKey(key, mstSet); //(D)
mstSet[u] = true;
//relax all edges connected to u
for (int v = 0; v < V; v++) //O(D)
{
int distance = ColorQuantization.GetWeight( //O(1)
distinctColors[u],
distinctColors[v]
);
if (distance != 0
&& mstSet[v] == false
&& distance < key[v]
)
{
parent[v] = u;
key[v] = distance;
}
}
}
Console.WriteLine("finished Prim at " + (MainForm.stopWatch.Elapsed).ToString());
return parent;
}
public static void ConstructEdges(List<int> distinctColors, int[] parent) //O(D)
{
edges = new List<Edge>();
int V = distinctColors.Count;
for (int i = 1; i < V; i++) //O(D)
{
int weight = ColorQuantization.GetWeight(distinctColors[i], distinctColors[parent[i]]); //O(1)
double distance = ColorQuantization.GetDistance(weight); //O(1)
sum += distance;
Edge e = new Edge(parent[i], i, weight, distance); //O(1)
edges.Add(e);
}
Console.WriteLine("Total weight of MST is " + MST.sum);
}
public static List<Edge> ClusterEdges(int num_of_clusters) //O(DlogD)
{
if (edges == null)
{
throw new Exception("MST is not constructed");
}
edges.Sort(); //O(DlogD)
int numOfEdgesBefore = edges.Count;
for (int i = 0; i < num_of_clusters - 1; i++)
//O(K) where K is num_of_clusters <= D
{
int lastIndex = edges.Count - 1;
edges.RemoveAt(lastIndex);
}
Console.WriteLine("number of edges removed = " + (numOfEdgesBefore - edges.Count).ToString());
return edges;
}
public static int GetNumberOfClusters()
{
int edgesCount = edges.Count;
double[] weights = new double[edgesCount];
for (int i = 0; i < edges.Count; i++)
{
weights[i] = edges[i].weightAfterSR;
}
int numberOfClusters = Stats.MSDR(weights);
return numberOfClusters;
}
private static int GetMinimumKey(int[] key, bool[] mstSet) //O(D)
{
int min = int.MaxValue;
int min_index = -1;
for (int v = 0; v < key.Length; v++) //O(D)
{
if (mstSet[v] == false && key[v] < min)
{
min = key[v];
min_index = v;
}
}
return min_index;
}
//BOUNSE NUM2
public static double mean=0;
public static long StandardDeviation(List<Edge> edges)
{
long stdDv = 0;
double sum = 0;//after take squareroot
long sumAllQ = 0;//after take square root and ^2
for (int i = 0; i < edges.Count; i++)
{
sum +=edges[i].weightAfterSR ;
sumAllQ +=edges[i].weightBeforeSR;
}
mean = sum / (long)edges.Count;
//Standard deviation
stdDv = (long)System.Math.Sqrt((sumAllQ - (sum * sum) / edges.Count) * (1.0 / (edges.Count - 1)));
return stdDv;
}
public static List<Edge> EdgesOfclustersB(int num_of_clusters)
{
long stDV=StandardDeviation(edges);
List<Edge> lastdelete=new List<Edge>();
int Q=1;
for (int i = 0; i < edges.Count; i++)
{
if (edges[i].weightAfterSR > mean + stDV)
{
Q++;
lastdelete.Add(edges[i]);
edges.RemoveAt(i);
}
}
if (edges.Count > num_of_clusters-1)
{
edges.Sort();
for (int i = 0; i < num_of_clusters -1; i++)
{
int lastIndex = edges.Count-1 ;
edges.RemoveAt(lastIndex);
}
}
return edges;
}
}
}