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Changelog

1.0.0 — 2026-09-06

First release.

  • Setup wizard with opt-in PC detection
  • Game research and coverage check; framework research with license check and build-on/from-scratch decision
  • Environment modes (agentic / desktop / chat) with switching and friction-triggered re-pitch
  • Stages 0–10 with exit criteria, effort labels, and gate procedure
  • Method for finding hook points in unknown engines
  • Controller family table including Steam Frame; connection-method table
  • Structured HUD/UI conversion (inventory → classify → build → layout mode)
  • Implementation loop with feature flags, safe mode, config validation
  • Four-layer test process, in-game assertions, fixtures, nausea protocol
  • Bug pipeline with in-VR capture, screenshots, severity rules
  • Manifest and bindings JSON shapes; status board; glossary