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cocos-engine
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sprite custom materials do not work on web preview
run test cases
#27007:
Issue comment
#16336 (comment)
created by
zxx43
1s
1s
View workflow file
Attribute a_batch_uv is missing on iOS native when using util/batched-unlit
run test cases
#27006:
Issue comment
#15449 (comment)
created by
zxx43
1s
1s
View workflow file
Attribute a_batch_uv is missing on iOS native when using util/batched-unlit
run test cases
#27005:
Issue comment
#15449 (comment)
edited by
zxx43
5s
5s
View workflow file
Attribute a_batch_uv is missing on iOS native when using util/batched-unlit
run test cases
#27004:
Issue comment
#15449 (comment)
edited by
zxx43
1s
1s
View workflow file
Attribute a_batch_uv is missing on iOS native when using util/batched-unlit
run test cases
#27003:
Issue comment
#15449 (comment)
edited by
zxx43
1s
1s
View workflow file
Attribute a_batch_uv is missing on iOS native when using util/batched-unlit
run test cases
#27002:
Issue comment
#15449 (comment)
created by
zxx43
2s
2s
View workflow file
Line component is not updated when the color is modified in code (need to deactive and reactive the component)
run test cases
#27001:
Issue comment
#16448 (comment)
created by
zxx43
1s
1s
View workflow file
Line component is not updated when the color is modified in code (need to deactive and reactive the component)
run test cases
#27000:
Issue comment
#16448 (comment)
edited by
zxx43
1s
1s
View workflow file
Line component is not updated when the color is modified in code (need to deactive and reactive the component)
run test cases
#26999:
Issue comment
#16448 (comment)
edited by
zxx43
2s
2s
View workflow file
Line component is not updated when the color is modified in code (need to deactive and reactive the component)
run test cases
#26998:
Issue comment
#16448 (comment)
edited by
zxx43
11s
11s
View workflow file
Line component is not updated when the color is modified in code (need to deactive and reactive the component)
run test cases
#26997:
Issue comment
#16448 (comment)
created by
zxx43
1s
1s
View workflow file
V3.8.8 sud
run test cases
#26996:
Pull request
#19218
opened by
star-e
8s
star-e:v3.8.8-sud
star-e:v3.8.8-sud
8s
View #19218
View workflow file
希望提供一个通过 spriteFrame 获得 cc.Texture2D 的API
run test cases
#26995:
Issue comment
#17394 (comment)
created by
finscn
10s
10s
View workflow file
希望提供一个通过 spriteFrame 获得 cc.Texture2D 的API
run test cases
#26994:
Issue comment
#17394 (comment)
created by
zxx43
12s
12s
View workflow file
chmod: Grant execute permission to Gradle wrapper on Unix-like systems
run test cases
#26993:
Pull request
#19216
opened by
qiuguohua
10s
qiuguohua:v3.8.9_gp_as
qiuguohua:v3.8.9_gp_as
10s
View #19216
View workflow file
fix(google-play): set PROP_MIN_SDK_VERSION to 24 (#262)
run test cases
#26992:
Pull request
#19215
synchronize by
star-e
1s
star-e:v3.8.9-google-play
star-e:v3.8.9-google-play
1s
View #19215
View workflow file
fix(google-play): set PROP_MIN_SDK_VERSION to 24 (#262)
run test cases
#26991:
Pull request
#19215
opened by
star-e
1s
star-e:v3.8.9-google-play
star-e:v3.8.9-google-play
1s
View #19215
View workflow file
The graphics component supports the opacity property of nodes
run test cases
#26990:
Issue comment
#14868 (comment)
created by
LinYunMo
7s
7s
View workflow file
spine帧事件setEventListener回调有时候没执行
run test cases
#26989:
Issue comment
#19127 (comment)
edited by
blueOcean66
4s
4s
View workflow file
spine帧事件setEventListener回调有时候没执行
run test cases
#26988:
Issue comment
#19127 (comment)
created by
blueOcean66
8s
8s
View workflow file
[Web/Native] ParticleSystem2D & Graphics should be affected by UIOpacity.
run test cases
#26987:
Issue comment
#17917 (comment)
created by
zxx43
2s
2s
View workflow file
[Web/Native] ParticleSystem2D & Graphics should be affected by UIOpacity.
run test cases
#26986:
Issue comment
#17917 (comment)
created by
zxx43
9s
9s
View workflow file
fix(ui):keep destroy widgets out of the widget's active list
run test cases
#26985:
Pull request
#19214
opened by
LinYunMo
1h 42m 4s
LinYunMo:v3.8.9
LinYunMo:v3.8.9
1h 42m 4s
View #19214
View workflow file
[Web/Native] ParticleSystem2D & Graphics should be affected by UIOpacity.
run test cases
#26984:
Issue comment
#17917 (comment)
created by
zxx43
8s
8s
View workflow file
3d粒子添加uiMeshRender在ui上渲染,粒子的层级并不能按粒子在节点树的层级排序,忽高忽低层级错乱
run test cases
#26983:
Issue comment
#19199 (comment)
created by
wsLyr
7s
7s
View workflow file
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