Skip to content

Latest commit

 

History

43 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

light2d-rs

Light rendering in 2D with Rust

This project is inspired by miloyip's Render light with C series (Chinese) and follows his idea generally, but I made some changes:

  1. Used rayon to run tracing in parallel.
  2. Replaced ray marching with ray tracing to reduce the time complexity. (You can still find the ray marching version at the master branch.)
  3. Applied the Beer-Lambert law for paths inside media only.

Examples

About

Render light with Rust

Topics

Resources

Stars

60 stars

Watchers

2 watching

Forks

Releases

Packages

Used by

Contributors

Languages