-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathbuild-linux.sh
More file actions
executable file
·269 lines (250 loc) · 9.62 KB
/
Copy pathbuild-linux.sh
File metadata and controls
executable file
·269 lines (250 loc) · 9.62 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
#!/usr/bin/env bash
set -euo pipefail
VERSION="0.0.0" # man we're using nightly :sob:
SOURCE_DIR="${1:-.}"
BUILD_CI="${BUILD_CI:-0}"
BUILD_TYPE="${2:-Release}"
XWIN_CACHE="${XWIN_CACHE:-$PWD/.xwin}"
INSTALL_DIR="${INSTALL_PREFIX:-$HOME/.local/share/revelations-lce}"
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
CYAN='\033[0;36m'
NC='\033[0m'
info() { echo -e "${CYAN}[info]${NC} $*"; }
success() { echo -e "${GREEN}[ok]${NC} $*"; }
warn() { echo -e "${YELLOW}[warn]${NC} $*"; }
die() { echo -e "${RED}[error]${NC} $*" >&2; exit 1; }
check_deps() {
local missing=()
local deps=(clang-cl lld-link llvm-rc llvm-ml llvm-lib llvm-mt cmake ninja xwin rsync)
for dep in "${deps[@]}"; do
command -v "$dep" &>/dev/null || missing+=("$dep")
done
if [[ ${#missing[@]} -gt 0 ]]; then
die "Missing dependencies: ${missing[*]}\n\nInstall guide:\n clang-cl/lld/llvm -> clang + lld (your distro's llvm package)\n cmake/ninja -> cmake + ninja-build\n xwin -> cargo install xwin\n rsync -> rsync"
fi
success "All dependencies found"
}
fetch_winsdk() {
local splat_dir="$XWIN_CACHE/splat"
if [[ -d "$splat_dir" ]]; then
info "Using cached Windows SDK at $splat_dir"
return
fi
info "Downloading Windows SDK and CRT via xwin..."
mkdir -p "$XWIN_CACHE"
xwin --accept-license splat --output "$splat_dir"
success "Windows SDK downloaded"
}
patch_winsdk_symlinks() {
local splat_dir="$XWIN_CACHE/splat"
info "Patching case-sensitivity symlinks..."
ln -sf "$splat_dir/sdk/include/shared/sdkddkver.h" \
"$splat_dir/sdk/include/shared/SDKDDKVer.h" 2>/dev/null || true
ln -sf "$splat_dir/sdk/lib/um/x86_64/xinput9_1_0.lib" \
"$splat_dir/sdk/lib/um/x86_64/XInput9_1_0.lib" 2>/dev/null || true
ln -sf "$splat_dir/sdk/lib/um/x86_64/ws2_32.lib" \
"$splat_dir/sdk/lib/um/x86_64/Ws2_32.lib" 2>/dev/null || true
}
write_toolchain() {
local toolchain_file="$BUILD_DIR/clang-cl-toolchain.cmake"
cat > "$toolchain_file" <<'CMAKE'
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR AMD64)
set(CMAKE_C_COMPILER clang-cl)
set(CMAKE_CXX_COMPILER clang-cl)
set(CMAKE_RC_COMPILER llvm-rc)
set(CMAKE_ASM_MASM_COMPILER llvm-ml)
set(CMAKE_AR llvm-lib)
set(CMAKE_LINKER lld-link)
set(CMAKE_CROSSCOMPILING TRUE)
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <LINK_FLAGS> <OBJECTS> -out:<TARGET> <LINK_LIBRARIES>")
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <LINK_FLAGS> <OBJECTS> -out:<TARGET> <LINK_LIBRARIES>")
add_compile_options(-fms-compatibility -fms-extensions)
add_compile_definitions(_WIN64 _AMD64_ WIN32_LEAN_AND_MEAN)
CMAKE
echo "$toolchain_file"
}
do_cmake_configure() {
local winsdk="$XWIN_CACHE/splat"
local toolchain
toolchain="$(write_toolchain)"
local c_flags="/MT -Wno-non-pod-varargs -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc \
-imsvc $winsdk/crt/include \
-imsvc $winsdk/sdk/include/ucrt \
-imsvc $winsdk/sdk/include/um \
-imsvc $winsdk/sdk/include/shared"
local linker_flags="\
-libpath:$winsdk/crt/lib/x86_64 \
-libpath:$winsdk/sdk/lib/um/x86_64 \
-libpath:$winsdk/sdk/lib/ucrt/x86_64"
info "Configuring with CMake ($BUILD_TYPE)..."
cmake -S "$SOURCE_DIR" -B "$BUILD_DIR" \
-G Ninja \
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
-DCMAKE_TOOLCHAIN_FILE="$toolchain" \
-DCMAKE_C_COMPILER=clang-cl \
-DCMAKE_CXX_COMPILER=clang-cl \
-DCMAKE_LINKER=lld-link \
-DCMAKE_RC_COMPILER=llvm-rc \
-DCMAKE_MT=llvm-mt \
-DPLATFORM_DEFINES="_WINDOWS64" \
-DPLATFORM_NAME="Windows64" \
-DIGGY_LIBS="iggy_w64.lib;iggyperfmon_w64.lib;iggyexpruntime_w64.lib" \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded \
-DCMAKE_C_FLAGS="$c_flags" \
-DCMAKE_CXX_FLAGS="$c_flags" \
-DCMAKE_ASM_MASM_FLAGS="-m64" \
-DCMAKE_EXE_LINKER_FLAGS="$linker_flags" \
-DCMAKE_RC_FLAGS="/I $winsdk/sdk/include/shared /I $winsdk/sdk/include/um /I $winsdk/sdk/include/ucrt"
success "CMake configuration done"
}
do_build() {
cores="$(nproc)"
if [[ "${BUILD_CI:-0}" == "1" ]]; then
cores=3
fi
info "Building with ${cores} cores..."
cmake --build "${BUILD_DIR}" --config "${BUILD_TYPE}" -j "${cores}"
success "Build complete"
}
do_install() {
info "Installing to $INSTALL_DIR..."
mkdir -p "$INSTALL_DIR"/{client,server,fourkit}
cp "$BUILD_DIR/Minecraft.Client/Minecraft.Client.exe" "$INSTALL_DIR/client/"
cp "$BUILD_DIR/Minecraft.Server/$BUILD_TYPE/Minecraft.Server.exe" "$INSTALL_DIR/server/"
cp "$BUILD_DIR/Minecraft.Server.FourKit/$BUILD_TYPE/Minecraft.Server.exe" "$INSTALL_DIR/fourkit/"
for asset in iggy_w64.dll Common music Windows64 Windows64Media; do
[[ -e "$BUILD_DIR/Minecraft.Client/$asset" ]] && \
cp -r "$BUILD_DIR/Minecraft.Client/$asset" "$INSTALL_DIR/client/" || true
done
for asset in iggy_w64.dll Common Windows64; do
[[ -e "$BUILD_DIR/Minecraft.Server/$asset" ]] && \
cp -r "$BUILD_DIR/Minecraft.Server/$asset" "$INSTALL_DIR/server/" || true
done
for asset in iggy_w64.dll Common Windows64 plugins runtime; do
[[ -e "$BUILD_DIR/Minecraft.Server.FourKit/$BUILD_TYPE/$asset" ]] && \
cp -r "$BUILD_DIR/Minecraft.Server.FourKit/$BUILD_TYPE/$asset" "$INSTALL_DIR/fourkit/" || true
done
write_client_launcher
write_server_launcher
write_fourkit_launcher
success "Installed to $INSTALL_DIR"
info "Run the client: $INSTALL_DIR/minecraft-lce-client"
info "Run the server: $INSTALL_DIR/minecraft-lce-server"
info "Run the FourKit server: $INSTALL_DIR/minecraft-lce-fourkit"
}
write_client_launcher() {
cat > "$INSTALL_DIR/minecraft-lce-client" <<LAUNCHER
#!/usr/bin/env bash
set -euo pipefail
GAME_DIR="$INSTALL_DIR/client"
PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/minecraft-lce-client}"
export WINEARCH=win64
export WINEPREFIX="\${WINEPREFIX:-\$HOME/.local/share/minecraft-lce-client-prefix}"
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export WINEESYNC=1
export WINEFSYNC=1
export DXVK_LOG_LEVEL=none
mkdir -p "\$PERSIST_DIR" "\$WINEPREFIX"
WORK_DIR="\$(mktemp -d)"
trap 'rm -rf "\$WORK_DIR"' EXIT
cp -rs "\$GAME_DIR"/* "\$WORK_DIR/"
chmod -R u+w "\$WORK_DIR"
mkdir -p "\$PERSIST_DIR/GameHDD"
rm -rf "\$WORK_DIR/Windows64/GameHDD" 2>/dev/null || true
ln -sf "\$PERSIST_DIR/GameHDD" "\$WORK_DIR/Windows64/GameHDD"
cd "\$WORK_DIR"
exec wine "\$WORK_DIR/Minecraft.Client.exe" "\$@"
LAUNCHER
chmod +x "$INSTALL_DIR/minecraft-lce-client"
}
write_server_launcher() {
cat > "$INSTALL_DIR/minecraft-lce-server" <<LAUNCHER
#!/usr/bin/env bash
set -euo pipefail
GAME_DIR="$INSTALL_DIR/server"
SERVER_PORT="\${MC_PORT:-25565}"
SERVER_BIND_IP="\${MC_BIND:-0.0.0.0}"
PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/minecraft-lce-server}"
export WINEARCH=win64
export WINEPREFIX="\${WINEPREFIX:-\$HOME/.local/share/minecraft-lce-server-prefix}"
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export WINEESYNC=1
export WINEFSYNC=1
mkdir -p "\$PERSIST_DIR" "\$WINEPREFIX"
WORK_DIR="\$(mktemp -d)"
trap 'rm -rf "\$WORK_DIR"' EXIT
cp -rs "\$GAME_DIR"/* "\$WORK_DIR/"
chmod -R u+w "\$WORK_DIR"
mkdir -p "\$PERSIST_DIR/GameHDD"
for file in server.properties banned-players.json banned-ips.json; do
if [[ ! -f "\$PERSIST_DIR/\$file" ]]; then
[[ -f "\$WORK_DIR/\$file" ]] && cp "\$WORK_DIR/\$file" "\$PERSIST_DIR/\$file" || echo "[]" > "\$PERSIST_DIR/\$file"
fi
ln -sf "\$PERSIST_DIR/\$file" "\$WORK_DIR/\$file"
done
rm -rf "\$WORK_DIR/Windows64/GameHDD" 2>/dev/null || true
ln -sf "\$PERSIST_DIR/GameHDD" "\$WORK_DIR/Windows64/GameHDD"
cd "\$WORK_DIR"
if [[ -z "\${DISPLAY:-}" ]]; then
export DISPLAY=":99"
Xvfb "\$DISPLAY" -nolisten tcp -screen 0 64x64x16 &
XVFB_PID=\$!
trap 'kill \$XVFB_PID 2>/dev/null || true; rm -rf "\$WORK_DIR"' EXIT
sleep 1
fi
exec wine "\$WORK_DIR/Minecraft.Server.exe" -port "\$SERVER_PORT" -bind "\$SERVER_BIND_IP" "\$@"
LAUNCHER
chmod +x "$INSTALL_DIR/minecraft-lce-server"
}
write_fourkit_launcher() {
cat > "$INSTALL_DIR/minecraft-lce-fourkit" <<LAUNCHER
#!/usr/bin/env bash
set -euo pipefail
GAME_DIR="$INSTALL_DIR/fourkit"
SERVER_PORT="\${MC_PORT:-25565}"
SERVER_BIND_IP="\${MC_BIND:-0.0.0.0}"
PERSIST_DIR="\${MC_DATA_DIR:-\$HOME/.local/share/minecraft-lce-fourkit}"
export WINEARCH=win64
export WINEPREFIX="\${WINEPREFIX:-\$HOME/.local/share/minecraft-lce-fourkit-prefix}"
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
export WINEESYNC=1
export WINEFSYNC=1
mkdir -p "\$PERSIST_DIR" "\$WINEPREFIX"
WORK_DIR="\$(mktemp -d)"
trap 'rm -rf "\$WORK_DIR"' EXIT
cp -rs "\$GAME_DIR"/* "\$WORK_DIR/"
chmod -R u+w "\$WORK_DIR"
mkdir -p "\$PERSIST_DIR/GameHDD"
for file in server.properties banned-players.json banned-ips.json; do
if [[ ! -f "\$PERSIST_DIR/\$file" ]]; then
[[ -f "\$WORK_DIR/\$file" ]] && cp "\$WORK_DIR/\$file" "\$PERSIST_DIR/\$file" || echo "[]" > "\$PERSIST_DIR/\$file"
fi
ln -sf "\$PERSIST_DIR/\$file" "\$WORK_DIR/\$file"
done
cd "\$WORK_DIR"
if [[ -z "\${DISPLAY:-}" ]]; then
export DISPLAY=":99"
Xvfb "\$DISPLAY" -nolisten tcp -screen 0 64x64x16 &
XVFB_PID=\$!
trap 'kill \$XVFB_PID 2>/dev/null || true; rm -rf "\$WORK_DIR"' EXIT
sleep 1
fi
exec wine "\$WORK_DIR/Minecraft.Server.exe" -port "\$SERVER_PORT" -bind "\$SERVER_BIND_IP" "\$@"
LAUNCHER
chmod +x "$INSTALL_DIR/minecraft-lce-fourkit"
}
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
mkdir -p "$BUILD_DIR"
info "Revelations LCE v$VERSION build script"
info "Source: $SOURCE_DIR | Type: $BUILD_TYPE"
echo ""
check_deps
fetch_winsdk
patch_winsdk_symlinks
do_cmake_configure
do_build
do_install