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5.8.0 - #56

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cooljeanius merged 134 commits into
cooljeanius:1.19from
MadMax3947:1.19
Nov 29, 2025
Merged

5.8.0#56
cooljeanius merged 134 commits into
cooljeanius:1.19from
MadMax3947:1.19

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@MadMax3947

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  • New scenario: S11B/Sol'kan's Lair. Adds additional content to Theracar's path which was otherwise a bit lacking in comparison with Kogw's path, and provides lore about the Isle and the Gate. This plays quite differently than a standard Wesnoth scenario. Player only controls Malakar and has to deal with or avoid undead and traps while solving a puzzle in a randomly generated map.
  • If player has higher-level or elemental-powered units from Apocalypse, a handful of them are saved, demoted one level, and available for recall in Caravan.
  • Balancing changes, most notably: turn limit in River of Skulls is calculated based on the path length to the exit, player must get both Malakar and Kogw to the cave in Drake Escape.
  • Typo fixes and other polishing, for instance hiding certain dummy sides from the UI.

MadMax3947 and others added 30 commits May 10, 2025 19:36
@cooljeanius cooljeanius self-assigned this Sep 23, 2025
@cooljeanius

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I have a visitor this week; will review afterwards

@cooljeanius

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I have a visitor this week; will review afterwards

OK, I will try to get to this this week now...

Comment thread scenarios/18_Return_to_Morogor.cfg
Comment thread scenarios/16_The_Exodus.cfg
Comment thread main.cfg
@cooljeanius

cooljeanius commented Oct 9, 2025

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I'm not exactly going in order here, but current status is: 97/285 files viewed.

Edit: 174/285 now.

Edit2: 269 / 285 now.

@cooljeanius

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OK, I'm up to 283/285 files viewed now; I just have the WML changes for S09 and S11b left to review now...

@cooljeanius

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OK my computer is back from repairs, so I can pick this up again now...

@cooljeanius
cooljeanius merged commit 2ad3602 into cooljeanius:1.19 Nov 29, 2025
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2 participants