Part of the ellmos-ai family.
📦 View on npm → | 🛡️ Security Policy | 🤖 LLM Context | 🌐 Ecosystem
An asset-QA tool for game and 3D asset pipelines: verify that an exported FBX actually reimports cleanly in headless Blender — mesh count, material count, and required naming prefixes checked automatically, with a deterministic JSON result instead of a manual eyeball pass. blender_verify_fbx_reimport is the core structural tool and blender_verify_visual its visual counterpart — the first counts meshes and checks name prefixes, the second renders four views and measures geometry that counting cannot see. blender_locate and blender_run_script are the general-purpose primitives both are built on.
No add-on. No TCP port. No background daemon. This server does not install anything into Blender, does not open a socket for a running Blender instance to connect to, and does not keep Blender resident. Each call spawns blender --background --python <script.py>, waits for a bounded, timeout-guarded exit, and returns the result — headless and stateless by design. It does not download assets and does not collect telemetry.
How this differs from other Blender MCP servers. Most Blender MCP projects (e.g. ahujasid/blender-mcp, the official Blender Labs MCP server) drive a live, running Blender GUI over a TCP/add-on bridge for interactive scene editing — a different use case with a different trust model (an open socket, an installed add-on, a persistent process). This server instead targets CI-style, one-shot asset verification: run it in a pipeline step, get a pass/fail JSON, move on. If you need live GUI control, use a reviewed Blender MCP add-on separately (see Safety below).
Note
AI / LLM Integration & Machine-Readable Context: AI assistants (Claude, Codex, Gemini) can read llms.txt for machine-readable context, search phrases, and tool documentation. Regression test suites guard privacy hygiene and runtime memory safety.
Tip
CI & Asset Pipeline Automation: Use blender_verify_fbx_reimport as an automated gate before committing 3D assets to source control. It flags missing prefixes (e.g., SM_, M_), unexpected mesh counts, or broken material assignments without human intervention.
graph TD
subgraph Client ["AI Assistant & Client Environment"]
AI["AI Agent (Claude / Codex / Gemini)"]
Config["MCP Configuration (npx / node)"]
end
subgraph Server ["ellmos Blender Use MCP Server"]
MCP["MCP Protocol Server (src/index.js)"]
subgraph Tools ["Tool Handlers"]
T1["blender_verify_fbx_reimport"]
T2["blender_run_script"]
T3["blender_locate"]
T4["blender_verify_visual"]
end
Safety["Timeout & Tail Buffer Guard (8k chars)"]
end
subgraph Subprocess ["Headless Subprocess (Isolated)"]
Exe["Blender Executable (blender --background)"]
Python["Temp Python Verification Script"]
FBX["Target FBX Asset File"]
JSONOut["Deterministic JSON Result"]
end
AI -->|JSON-RPC Request| MCP
MCP --> Tools
T1 -->|Generates script & spawns| Exe
T2 -->|Executes arbitrary python| Exe
T3 -->|Locates binary| Exe
Exe --> Python
Python --> FBX
FBX -->|Mesh / Material / Naming QA| JSONOut
JSONOut --> Safety
Safety -->|Bounded Response| AI
style Client fill:#1e1e2e,stroke:#89b4fa,stroke-width:1px
style Server fill:#181825,stroke:#cba6f7,stroke-width:1px
style Subprocess fill:#11111b,stroke:#a6e3a1,stroke-width:1px
sequenceDiagram
autonumber
actor Client as AI Assistant / CI Pipeline
participant Server as ellmos Blender Use MCP
participant Resolver as Blender Resolver
participant Process as Headless Subprocess
participant Python as Blender Python Engine
participant FS as Local Filesystem (FBX)
Client->>Server: Call blender_verify_fbx_reimport(fbxPath, requiredPrefixes)
Server->>Resolver: Resolve Blender Executable (blender_locate / BLENDER_EXE / Registry / PATH)
Resolver-->>Server: Return Validated Executable Path
Server->>FS: Write Temp Python Verification Script
Server->>Process: Spawn blender --background --python <script> (timeout-guarded)
Process->>Python: Execute Verification Script
Python->>FS: bpy.ops.import_scene.fbx(filepath=fbxPath)
FS-->>Python: Parse Mesh Objects & Material Slots
Python->>Python: Validate Naming Prefixes, Object Counts & Hierarchy
Python->>FS: Write Output JSON Verification Result
Process-->>Server: Process Exit (Exit Code 0 / Bounded Tail Buffer)
Server->>FS: Read Result & Clean Up Temp Verification Script
Server-->>Client: Deterministic JSON Result (meshCount, materialCount, missingPrefixes, ok)
| Tool | Purpose |
|---|---|
blender_verify_fbx_reimport |
Generate a temporary Blender verification script, import an FBX, and write a JSON result with mesh/material counts and missing required prefixes. |
blender_run_script |
Run blender --background --python <script.py> with optional arguments and bounded stdout tail. |
blender_locate |
Resolve the Blender executable from an explicit path, BLENDER_EXE, the standard Windows install locations, or PATH. |
blender_verify_visual |
Render four views of an FBX and check geometry a structural reimport cannot see: unapplied rotation, floating parts, pivot outside the model, transform residuals, stray empties. |
Renders four views of an FBX and checks geometry that a structural reimport cannot see.
blender_verify_fbx_reimport counts meshes and checks name prefixes — it cannot tell you that
a mesh is lying on its side, that a part floats away from the assembly, or that the pivot sits
outside the model. This tool does, and it produces the renders to look at.
{ "fbxPath": "kit.fbx", "outDir": "verify_visual", "expectHeight": "2.5,3.5" }Detected failure classes: unapplied rotation, floating parts in multi-part assets, pivot/origin outside the bounding box, transform residuals in the export, stray empties.
Returns verification (the parsed verify_visual_result.json with ok, fails, warns,
metrics) plus renders — view_front.png, view_side.png, view_top.png,
view_perspective.png.
Why four views and not one: a single front shot hides depth errors — floating-vs-resting, behind-vs-in-front. A real case: chain links looked correctly attached from the front and were not attached at all when seen from the side.
Like every tool here it is a one-shot headless run: no add-on, no daemon, no socket.
- This server runs local Python inside Blender. Use only scripts and asset paths you trust.
- The default timeout is bounded.
- No remote asset marketplaces, API keys, or telemetry are included.
- For live GUI control, use a reviewed Blender MCP add-on separately.
{
"mcpServers": {
"blender-use": {
"command": "npx",
"args": ["-y", "ellmos-blender-use-mcp"]
}
}
}git clone https://github.com/ellmos-ai/ellmos-blender-use-mcp.git
cd ellmos-blender-use-mcp
npm install
npm run build
node src/index.jsFor a local checkout, point command/args at the cloned src/index.js instead:
{
"mcpServers": {
"blender-use": {
"command": "node",
"args": ["<path-to-repo>/src/index.js"]
}
}
}BLENDER_EXE— optional path to the Blender executable. Without it, tools try the explicitblenderPathargument, thenBLENDER_EXE, then the standard Blender install locations on Windows (%ProgramFiles%\Blender Foundation\Blender <version>\blender.exeand the equivalent 32-bit and per-user roots, newest version first), thenPATH. On Linux and macOS the lookup goes straight fromBLENDER_EXEtoPATH.- Every tool also accepts an explicit
blenderPathargument per call, which takes priority overBLENDER_EXE. - Process output is retained only as a tail:
blender_run_scriptdefaults to 8,000 characters (configurable up to 50,000); FBX verification keeps 8,000. The response marksoutputTruncated: truewhen earlier output was discarded, so verbose Blender scripts cannot grow the MCP process memory without bound.
MIT — see LICENSE.
This MCP server is part of the ellmos-ai ecosystem — AI infrastructure, MCP servers, and intelligent tools.
| Server | Tools | Focus | npm |
|---|---|---|---|
| FileCommander | 46 | Filesystem, process management, interactive sessions, cloud-lock-safe operations | ellmos-filecommander-mcp |
| CodeCommander | 22 | Code analysis, JSON repair, imports, diffs, regex | ellmos-codecommander-mcp |
| Clatcher | 12 | File repair, format conversion, batch operations | ellmos-clatcher-mcp |
| n8n Manager | 18 | n8n workflow management via AI assistants | n8n-manager-mcp |
| ControlCenter | 20 | MCP stack discovery, profile management, control plane | ellmos-controlcenter-mcp |
| Homebase | 45 | Local-first LLM memory, knowledge, state, routing, swarm orchestration | ellmos-homebase-mcp (alpha) |
| ServerCommander | 8 | Server operations: health checks, log analysis, deploy dry-runs, mail diagnostics | ellmos-servercommander-mcp (alpha) |
| Blender Use | 3 | Headless Blender asset QA and FBX reimport verification | ellmos-blender-use-mcp (alpha) |
| Open Compute | 10 | Model-agnostic computer use: capture, safety-gated actions, Windows UIA | open-compute-mcp (alpha) |
| Project | Description |
|---|---|
| workflowhooker | Transparent command interceptor & safety sandbox for agentic workflows |
| system-explorer | System inspection, MCP orchestration, and fleet introspection runtime |
| memoryhooker | High-performance episodic memory interceptor for AI agents |
| policy-registry | Policy distribution and compliance engine for multi-agent frameworks |
| ellmos-delegation-authority | Trust boundary verification & cryptographic token delegation authority |
| sqlite-transit-sync | Transactional SQLite transit replication with snapshot isolation |
| BACH | Local-first text-based OS for LLM agents — 113+ handlers, 550+ tools, SQLite memory |
| open-compute | Model-agnostic computer-use core powering Open Compute MCP |
| clutch | Provider-neutral LLM orchestration with auto-routing and budget tracking |
| rinnsal | Lightweight agent memory, connectors, and automation infrastructure |
| ellmos-stack | Self-hosted AI research stack (Ollama + n8n + Rinnsal + KnowledgeDigest) |
| MarbleRun | Autonomous agent chain framework for Claude Code |
| gardener | Minimalist database-driven LLM OS prototype (4 functions, 1 table) |
| ellmos-tests | Testing framework for LLM operating systems (7 dimensions) |
Our partner organization open-bricks bundles AI-native desktop applications and developer utilities — a modern, open-source software suite built for the age of AI:
| Project | Ecosystem | Description |
|---|---|---|
| ProFiler | file-bricks |
Advanced file management, deep inspection, and batch pipeline workbench |
| DokuZen | doc-bricks |
Unified document converter, markdown formatter, and documentation hub |
| PDFtoPDFocr | doc-bricks |
High-fidelity OCR processor and searchable PDF pipeline |
| MediaBrain | file-bricks |
AI-assisted media categorization, tagging, and asset management |
| TextBrain | doc-bricks |
Text analysis, summarization, and local language intelligence suite |
| knowledgedigest | open-bricks |
Knowledge extraction, semantic clustering, and synthesis engine |
| DevCenter | dev-bricks |
Developer environment orchestration and multi-agent management cockpit |
| CodeBox | dev-bricks |
Secure execution sandbox and isolated code-runner runtime |
