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Copy pathserver.js
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143 lines (123 loc) · 5.23 KB
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const express = require('express');
const app = express();
const http = require('http');
const server = http.createServer(app);
const { Server } = require("socket.io");
const io = new Server(server);
app.use(express.static('public'));
const rooms = {};
io.on('connection', (socket) => {
console.log('¡Un nuevo jugador se ha conectado con ID:', socket.id);
// Evento: Unirse a sala
socket.on('unirse_sala', (roomCode) => {
socket.join(roomCode);
if (!rooms[roomCode]) {
rooms[roomCode] = {
leaderId: socket.id,
difficulty: 'easy',
players: [socket.id],
answers: {}
};
socket.emit('asignar_lider', true);
} else {
rooms[roomCode].players.push(socket.id);
socket.emit('asignar_lider', false);
}
io.to(roomCode).emit('actualizar_sala', rooms[roomCode]);
});
// Sincronizar las correcciones de palabras
socket.on('cambiar_estado_palabra', (data) => {
const { roomCode, targetPlayerId, index, status, points, textBadge } = data;
console.log(`[Servidor] Cambio recibido en sala ${roomCode} para el jugador ${targetPlayerId}`);
if (rooms[roomCode]) {
io.to(roomCode).emit('sincronizar_estado_palabra', {
targetPlayerId,
index,
status,
points,
textBadge
});
}
});
// Abandonar sala
socket.on('abandonar_sala', ({ roomCode }) => {
removerJugadorDeSala(socket, roomCode);
});
// Enviar respuestas
socket.on('enviar_respuestas', ({ roomCode, respuestas }) => {
if (!rooms[roomCode]) return;
rooms[roomCode].answers[socket.id] = respuestas;
if (Object.keys(rooms[roomCode].answers).length === rooms[roomCode].players.length) {
io.to(roomCode).emit('fase_revision', rooms[roomCode].answers);
rooms[roomCode].answers = {};
}
});
// Cambiar dificultad
socket.on('cambiar_dificultad', ({ roomCode, difficulty }) => {
if (rooms[roomCode] && rooms[roomCode].leaderId === socket.id) {
rooms[roomCode].difficulty = difficulty;
io.to(roomCode).emit('dificultad_actualizada', difficulty);
}
});
// Girar ruleta
socket.on('girar_ruleta_sala', ({ roomCode }) => {
if (rooms[roomCode] && rooms[roomCode].leaderId === socket.id) {
const diff = rooms[roomCode].difficulty;
const difficultyLetters = {
easy: ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'I', 'L', 'M', 'N', 'O', 'P', 'R', 'S', 'T', 'V'],
medium: ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'L', 'M', 'N', 'O', 'P', 'R', 'S', 'T', 'U', 'V', 'Z'],
hard: ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'Ñ', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'Y', 'Z']
};
const letters = difficultyLetters[diff] || difficultyLetters.easy;
const letraAleatoria = letters[Math.floor(Math.random() * letters.length)];
io.to(roomCode).emit('iniciar_cuenta_regresiva', letraAleatoria);
}
});
// Basta para todos
socket.on('basta_para_todos', ({ roomCode }) => {
io.to(roomCode).emit('juego_terminado_sala');
});
// Chat
socket.on('enviar_mensaje_chat', ({ roomCode, message, sender }) => {
io.to(roomCode).emit('recibir_mensaje_chat', { message, sender });
});
// Sugerir palabra (MOVIDO ADENTRO PARA FUNCIONAR)
socket.on('sugerir_palabra', (data) => {
console.log(`========================================`);
console.log(`💡 ¡NUEVA SUGERENCIA DE PALABRA RECIBIDA!`);
console.log(`📂 Categoría: ${data.categoria}`);
console.log(`🔠 Letra: ${data.letra}`);
console.log(`✍️ Palabra: ${data.palabra}`);
console.log(`========================================`);
});
// Desconexión
socket.on('disconnect', () => {
console.log('Usuario desconectado:', socket.id);
for (const roomCode in rooms) {
if (rooms[roomCode].players.includes(socket.id)) {
removerJugadorDeSala(socket, roomCode);
}
}
});
});
// Función auxiliar para quitar al jugador
function removerJugadorDeSala(socket, roomCode) {
socket.leave(roomCode);
if (!rooms[roomCode]) return;
rooms[roomCode].players = rooms[roomCode].players.filter(id => id !== socket.id);
if (rooms[roomCode].answers && rooms[roomCode].answers[socket.id]) {
delete rooms[roomCode].answers[socket.id];
}
if (rooms[roomCode].players.length === 0) {
delete rooms[roomCode];
} else {
if (rooms[roomCode].leaderId === socket.id) {
rooms[roomCode].leaderId = rooms[roomCode].players[0];
io.to(rooms[roomCode].leaderId).emit('asignar_lider', true);
}
io.to(roomCode).emit('actualizar_sala', rooms[roomCode]);
}
}
server.listen(3000, () => {
console.log('¡Servidor activo en http://localhost:3000 !');
});