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Copy file name to clipboardExpand all lines: README.md
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@@ -43,10 +43,13 @@ Inspired by [Orta Therox](https://github.com/Orta). Thanks Orta for your outstan
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| `font-size` | ❌ | `80` | Font size of the collision text |
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| `compression-tolerance` | ❌ | `0.5` | Trajectory compression tolerance in SVG pixels. At every original moment, the animated position stays within this distance of the real one. The default fits most cases; `0` is lossless in both position and timing (see below) |
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| `compression-algorithm` | ❌ | `Greedy` | Trajectory compression algorithm: `Greedy`(fast), `DP` (smallest SVG), `RDP` (fastest). See below for the trade-offs |
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| `max-simulation-time` | ❌ | - | Maximum simulation time in seconds, counted as playback duration (simulated time = this value × `speed`). When reached, the trajectory simulated so far is returned instead of waiting for every block to settle. Leave empty to simulate until all blocks rest |
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