self-taught graphics programmer, game and tools developer, and minecraft modder.
goal: launch my own game and contribute to open source community with my own projects.
if you want to see my serious projects, here we go.
- kine engine -game engine/framework entirely in C23.
- kolpa engine - game engine/framework in C++ and C#
- firewave interactive - my "team"
- languages: c, c++, c#, java, typescript/javascript and php
- graphics: opengl, vulkan, d3d12, raylib, sdl3. godot and unity
- web & backend: react, expressjs, nextjs, nuxtjs, node, mysql, postgresql, firebase
- mobile: android (java, kotlin and compose)
currently exploring: vulkan and d3d12 for my graphics RHI



