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# Your Steam credentials, required to download the game, workshop mods are always downloaded anonymously.
# Default: anonymous
# Example: myusername mypassword
STEAM_LOGIN="anonymous"
# To use OpenStarbound instead of vanilla Starbound, however you still have to use Steam to download (or provide your own copy of) packed.pak.
# Default: true
OPENSTARBOUND=true
# Starbound will be launched after all update operations (if any) are finished.
# Default: true
LAUNCH_GAME=true
# Use FEX instead of box64 for x86_64 emulation.
# Default: false
FEX_ENABLED=false
# When set to ture, the rootfs is downloaded to (or loaded from) /tmp/RootFS during runtime, should not set to false unless the image is build with this disabled.
# Default: true
FEX_ROOTFS_IN_TMP=true
# Backup save data on start, before any update and game launch.
# Default: true
BACKUP_ENABLED=true
# Decides how many copies of backup data will be kept.
# Default: 10
BACKUP_VERSIONS=10
# Number of seconds that must be passed before a backup task can run again, this is to prevent backups being overwritten by broken repeatedly restarting container.
# Default: 1800
BACKUP_COOLDOWN=1800
# Include manual mods in backup.
# Default: false
BACKUP_MODS_MANUAL=false
# Include workshop mods in backup.
# Default: false
BACKUP_MODS_WORKSHOP=false
# Decides whether to update SteamCMD or not, if UPDATE_GAME or UPDATE_WORKSHOP is set to true this option will be ignored.
# Default: false
UPDATE_STEAM=false
# Decides whether to update all game files or not, if LAUNCH_GAME is set to true and the game is incomplete, this script will still re-download the missing parts.
# Default: false
UPDATE_GAME=false
# Decides whether to update workshop mods or not, whilst skipping already installed mods.
# Default: false
UPDATE_WORKSHOP=false
# Changes UPDATE_WORKSHOP behaviour to verify and download every workshop mods if needed.
# Default: false
UPDATE_WORKSHOP_FORCE=false
# A list of Steam workshop ids of individual mods, the id can be obtained from the URL of the item page,
# the following URL has the id of 1115920474, this is what we needed.
# https://steamcommunity.com/workshop/filedetails/?id=1115920474
# Default: (empty)
# Example: 1115920474,729427436
WORKSHOP_ITEMS=
# A list of Steam workshop ids, but only for collections.
# Default: (empty)
# Example: 3468099241
WORKSHOP_COLLECTIONS=
# Workshop mods are downloaded in groups to avoid downloading a huge list all at once, this option decides the group size, set to 0 to turn off.
# Default: 20
WORKSHOP_CHUNK=20
# Delete workshop mods that are no longer included in WORKSHOP_ITEMS or WORKSHOP_COLLECTIONS.
# Default: true
WORKSHOP_PRUNE=true
# Number of retries should be performed when there are errors downloading mods, container will exit after all retries are exhausted.
# Default: 3
WORKSHOP_MAX_RETRY=3