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Commit 7299c72
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fix(compositor): steep roll-free Left and Right, iso folded into Left
The maintainer picked the steep look for the fixed angles: Left [-23, -25, 0]
(the old iso look) and its mirror Right [-23, 25, 0], zero roll. Both sit in
the high pitch band, so the dynamic budget is back to +-1.9 X / +-3 Y and the
click impact to 1.9 degrees.
iso is no longer offered. A stored iso reads as left at the document schema
(every load parses through it) and in the legacy reader
(readRotation3DPreset); the compositor also maps it. The picker, the label map
and the 15 locales drop iso; Left and Right read "turned left/right and seen
from above".
Tests: the budget-tightness test is re-derived for the combined sweep (Y alone
stays tight), and the 15 px corner-click floor is back. The modelled cursor's
box bounds its penumbra by the shader's real walk: under Right the
camera-fixed light grazes the plane (lz 0.2) and the shadow overran the box.
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