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Bug ReportFile a bug report.type:bug

This is a bug report form.
If you are having trouble building libraries or apps, please choose build/install form instead.

  • Be sure to check that the bug is still present in the latest commit.
  • Check to make sure someone hasn't already opened a similar issue.
  • If the issue is caused by MediaPipe, you may want to open an issue in google/mediapipe repo instead.

OS where UnityEditor runs

Device name where the bug occurs

Required if your host OS is Windows and the Target Platform is UnityEditor or PC Standalone.

Required if your host OS is Linux and the Target Platform is UnityEditor or Linux Standalone.
You can get GLIBC version by running ldd --version.

Required if the Target Platform is Android

Required if the Target Platform is iOS

The exact command you executed to build native libraries.

Describe the bug so that we can understand the current behavior and the expected behavior.

Describe the steps to reproduce the bug.
If the bug is not reproducible in the sample app, provide minimum code to reproduce it.

In particular, try to write in such a way that anyone reading this will be able to reproduce exactly the steps you have taken.

Bad: I copied built libraries to my project directory but it doesn't work!
Good:

  1. Run python build.py build --desktop cpu -vv
  2. Run cp xxx yyy
  3. Start Play Mode and the below error occurs.

Attach Editor.log (if it occurs on Unity Editor) or Player.log (if it occurs at runtime).
For Android, filter the log like this: adb -s [device_id] logcat Unity:V native:V tflite:V CRASH:E AndroidRuntime:E "*:S"

See https://docs.unity3d.com/Manual/LogFiles.html for more details.

Visual problems are difficult to convey in words, so attach/embed images or videos if possible.

Something that does not fit in the above form.
For example, if you have done your own research on this bug, describe it here.