|
| 1 | +<script setup lang="ts"> |
| 2 | +import type { GameEvent, GameEvent_Type } from '@/proto/gc/ssl_gc_game_event_pb.ts' |
| 3 | +import type { Team } from '@/proto/gc/ssl_gc_common_pb.ts' |
| 4 | +import { computed, inject, onMounted, onUnmounted, ref, type Ref } from 'vue' |
| 5 | +
|
| 6 | +const props = defineProps<{ |
| 7 | + gameEvents: GameEvent[] |
| 8 | +}>() |
| 9 | +
|
| 10 | +// フィールド回転の状態を取得 |
| 11 | +const rotateField = inject<Ref<boolean>>('rotate-field')! |
| 12 | +
|
| 13 | +// テキストの回転用transform関数 |
| 14 | +function textTransform(x: number, y: number) { |
| 15 | + if (rotateField.value) { |
| 16 | + return `rotate(-90,${x},${y})` |
| 17 | + } |
| 18 | + return '' |
| 19 | +} |
| 20 | +
|
| 21 | +// 表示期間(ミリ秒) |
| 22 | +const DISPLAY_DURATION = 5000 |
| 23 | +
|
| 24 | +// 現在時刻を定期的に更新 |
| 25 | +const now = ref(Date.now()) |
| 26 | +let timer: ReturnType<typeof setInterval> | null = null |
| 27 | +
|
| 28 | +onMounted(() => { |
| 29 | + timer = setInterval(() => { |
| 30 | + now.value = Date.now() |
| 31 | + }, 100) |
| 32 | +}) |
| 33 | +
|
| 34 | +onUnmounted(() => { |
| 35 | + if (timer) { |
| 36 | + clearInterval(timer) |
| 37 | + } |
| 38 | +}) |
| 39 | +
|
| 40 | +// 表示すべきイベントをフィルタリング |
| 41 | +const visibleEvents = computed(() => { |
| 42 | + return props.gameEvents.filter((event) => { |
| 43 | + if (!event.createdTimestamp) return false |
| 44 | + const eventTime = Number(event.createdTimestamp) / 1000 // マイクロ秒からミリ秒へ |
| 45 | + const elapsed = now.value - eventTime |
| 46 | + return elapsed >= 0 && elapsed < DISPLAY_DURATION |
| 47 | + }) |
| 48 | +}) |
| 49 | +
|
| 50 | +// ファールタイプごとの日本語名とアイコン |
| 51 | +const foulInfo: Record<number, { name: string; icon: string }> = { |
| 52 | + 22: { name: 'CRASH', icon: '💥' }, // BOT_CRASH_UNIQUE |
| 53 | + 21: { name: 'CRASH', icon: '💥' }, // BOT_CRASH_DRAWN |
| 54 | + 24: { name: 'PUSH', icon: '👊' }, // BOT_PUSHED_BOT |
| 55 | + 31: { name: 'エリア内', icon: '🚫' }, // DEFENDER_IN_DEFENSE_AREA |
| 56 | + 19: { name: '接近', icon: '⚠️' }, // ATTACKER_TOO_CLOSE_TO_DEFENSE_AREA |
| 57 | + 17: { name: 'ドリブル', icon: '🏃' }, // BOT_DRIBBLED_BALL_TOO_FAR |
| 58 | + 18: { name: '速度超過', icon: '⚡' }, // BOT_KICKED_BALL_TOO_FAST |
| 59 | + 28: { name: 'STOP超過', icon: '🚦' }, // BOT_TOO_FAST_IN_STOP |
| 60 | + 29: { name: 'キック点', icon: '📍' }, // DEFENDER_TOO_CLOSE_TO_KICK_POINT |
| 61 | +} |
| 62 | +
|
| 63 | +// チームカラーを取得 |
| 64 | +function getTeamColor(team?: Team): string { |
| 65 | + if (team === undefined) return '#888888' |
| 66 | + // Team enum: UNKNOWN=0, YELLOW=1, BLUE=2 |
| 67 | + return team === 1 ? '#ffcc00' : team === 2 ? '#0066cc' : '#888888' |
| 68 | +} |
| 69 | +
|
| 70 | +// イベントから位置情報を取得 |
| 71 | +function getEventLocation(event: GameEvent): { x: number; y: number } | null { |
| 72 | + if (!event.event || !event.event.value) return null |
| 73 | +
|
| 74 | + const eventData = event.event.value |
| 75 | + if ('location' in eventData && eventData.location) { |
| 76 | + // GameEventのlocationはすでにメートル単位 [m] で来ている |
| 77 | + return { |
| 78 | + x: eventData.location.x ?? 0, |
| 79 | + y: -(eventData.location.y ?? 0), // Y軸を反転 |
| 80 | + } |
| 81 | + } |
| 82 | +
|
| 83 | + return null |
| 84 | +} |
| 85 | +
|
| 86 | +// イベントからチームを取得 |
| 87 | +function getEventTeam(event: GameEvent): Team | undefined { |
| 88 | + if (!event.event || !event.event.value) return undefined |
| 89 | +
|
| 90 | + const eventData = event.event.value |
| 91 | + if ('byTeam' in eventData) { |
| 92 | + return eventData.byTeam |
| 93 | + } |
| 94 | +
|
| 95 | + return undefined |
| 96 | +} |
| 97 | +
|
| 98 | +// イベントからボット番号を取得 |
| 99 | +function getEventBot(event: GameEvent): number | undefined { |
| 100 | + if (!event.event || !event.event.value) return undefined |
| 101 | +
|
| 102 | + const eventData = event.event.value |
| 103 | + if ('byBot' in eventData) { |
| 104 | + return eventData.byBot |
| 105 | + } |
| 106 | +
|
| 107 | + return undefined |
| 108 | +} |
| 109 | +
|
| 110 | +// イベントから補足情報を取得 |
| 111 | +function getEventDetails(event: GameEvent): string | undefined { |
| 112 | + if (!event.event || !event.event.value) return undefined |
| 113 | +
|
| 114 | + const eventData = event.event.value |
| 115 | +
|
| 116 | + // 速度超過系 |
| 117 | + if ('initialBallSpeed' in eventData && eventData.initialBallSpeed !== undefined) { |
| 118 | + return `${eventData.initialBallSpeed.toFixed(1)}m/s` |
| 119 | + } |
| 120 | + if ('speed' in eventData && eventData.speed !== undefined) { |
| 121 | + return `${eventData.speed.toFixed(1)}m/s` |
| 122 | + } |
| 123 | +
|
| 124 | + // 距離系(既にメートル単位 [m]) |
| 125 | + if ('distance' in eventData && eventData.distance !== undefined) { |
| 126 | + return `${eventData.distance.toFixed(2)}m` |
| 127 | + } |
| 128 | +
|
| 129 | + // ドリブル距離(start/endは既にメートル単位 [m]) |
| 130 | + if ('start' in eventData && 'end' in eventData && eventData.start && eventData.end) { |
| 131 | + const dx = (eventData.end.x ?? 0) - (eventData.start.x ?? 0) |
| 132 | + const dy = (eventData.end.y ?? 0) - (eventData.start.y ?? 0) |
| 133 | + const dist = Math.sqrt(dx * dx + dy * dy) |
| 134 | + return `${dist.toFixed(2)}m` |
| 135 | + } |
| 136 | +
|
| 137 | + // 押し出し距離(既にメートル単位 [m]) |
| 138 | + if ('pushedDistance' in eventData && eventData.pushedDistance !== undefined) { |
| 139 | + return `${eventData.pushedDistance.toFixed(2)}m` |
| 140 | + } |
| 141 | +
|
| 142 | + // 衝突速度 |
| 143 | + if ('crashSpeed' in eventData && eventData.crashSpeed !== undefined) { |
| 144 | + return `${eventData.crashSpeed.toFixed(1)}m/s` |
| 145 | + } |
| 146 | +
|
| 147 | + return undefined |
| 148 | +} |
| 149 | +
|
| 150 | +// フェードアウト用の透明度を計算 |
| 151 | +function getOpacity(event: GameEvent): number { |
| 152 | + if (!event.createdTimestamp) return 1 |
| 153 | + const eventTime = Number(event.createdTimestamp) / 1000 |
| 154 | + const elapsed = now.value - eventTime |
| 155 | + const remaining = DISPLAY_DURATION - elapsed |
| 156 | +
|
| 157 | + // 最後の1秒でフェードアウト |
| 158 | + if (remaining < 1000) { |
| 159 | + return remaining / 1000 |
| 160 | + } |
| 161 | +
|
| 162 | + return 1 |
| 163 | +} |
| 164 | +</script> |
| 165 | + |
| 166 | +<template> |
| 167 | + <g v-for="event in visibleEvents" :key="event.id"> |
| 168 | + <g v-if="getEventLocation(event)" :opacity="getOpacity(event)"> |
| 169 | + <!-- 背景円 --> |
| 170 | + <circle |
| 171 | + :cx="getEventLocation(event)!.x" |
| 172 | + :cy="getEventLocation(event)!.y" |
| 173 | + r="0.04" |
| 174 | + :fill="getTeamColor(getEventTeam(event))" |
| 175 | + stroke="black" |
| 176 | + stroke-width="0.002" |
| 177 | + opacity="0.8" |
| 178 | + /> |
| 179 | + |
| 180 | + <!-- アイコン(絵文字) --> |
| 181 | + <text |
| 182 | + :x="getEventLocation(event)!.x" |
| 183 | + :y="getEventLocation(event)!.y" |
| 184 | + :transform="textTransform(getEventLocation(event)!.x, getEventLocation(event)!.y)" |
| 185 | + text-anchor="middle" |
| 186 | + dominant-baseline="central" |
| 187 | + font-size="0.12" |
| 188 | + fill="white" |
| 189 | + style="pointer-events: none; user-select: none" |
| 190 | + > |
| 191 | + {{ foulInfo[event.type]?.icon || '⚠️' }} |
| 192 | + </text> |
| 193 | + |
| 194 | + <!-- ファール名 --> |
| 195 | + <text |
| 196 | + :x="getEventLocation(event)!.x + (rotateField ? 0.14 : 0)" |
| 197 | + :y="getEventLocation(event)!.y + (rotateField ? 0 : 0.15)" |
| 198 | + :transform="textTransform(getEventLocation(event)!.x + (rotateField ? 0.14 : 0), getEventLocation(event)!.y + (rotateField ? 0 : 0.15))" |
| 199 | + text-anchor="middle" |
| 200 | + dominant-baseline="central" |
| 201 | + font-size="0.10" |
| 202 | + font-weight="bold" |
| 203 | + fill="white" |
| 204 | + stroke="black" |
| 205 | + stroke-width="0.004" |
| 206 | + style="paint-order: stroke; pointer-events: none; user-select: none" |
| 207 | + > |
| 208 | + {{ foulInfo[event.type]?.name || 'ファール' }} |
| 209 | + </text> |
| 210 | + |
| 211 | + <!-- ボット番号(存在する場合) --> |
| 212 | + <text |
| 213 | + v-if="getEventBot(event) !== undefined" |
| 214 | + :x="getEventLocation(event)!.x + (rotateField ? 0.24 : 0)" |
| 215 | + :y="getEventLocation(event)!.y + (rotateField ? 0 : 0.28)" |
| 216 | + :transform="textTransform(getEventLocation(event)!.x + (rotateField ? 0.24 : 0), getEventLocation(event)!.y + (rotateField ? 0 : 0.28))" |
| 217 | + text-anchor="middle" |
| 218 | + dominant-baseline="central" |
| 219 | + font-size="0.08" |
| 220 | + fill="white" |
| 221 | + stroke="black" |
| 222 | + stroke-width="0.003" |
| 223 | + style="paint-order: stroke; pointer-events: none; user-select: none" |
| 224 | + > |
| 225 | + #{{ getEventBot(event) }} |
| 226 | + </text> |
| 227 | + |
| 228 | + <!-- 補足情報(速度、距離など) --> |
| 229 | + <text |
| 230 | + v-if="getEventDetails(event)" |
| 231 | + :x="getEventLocation(event)!.x + (rotateField ? (getEventBot(event) !== undefined ? 0.34 : 0.24) : 0)" |
| 232 | + :y="getEventLocation(event)!.y + (rotateField ? 0 : (getEventBot(event) !== undefined ? 0.40 : 0.28))" |
| 233 | + :transform="textTransform(getEventLocation(event)!.x + (rotateField ? (getEventBot(event) !== undefined ? 0.34 : 0.24) : 0), getEventLocation(event)!.y + (rotateField ? 0 : (getEventBot(event) !== undefined ? 0.40 : 0.28)))" |
| 234 | + text-anchor="middle" |
| 235 | + dominant-baseline="central" |
| 236 | + font-size="0.08" |
| 237 | + font-weight="bold" |
| 238 | + fill="#ffff00" |
| 239 | + stroke="black" |
| 240 | + stroke-width="0.003" |
| 241 | + style="paint-order: stroke; pointer-events: none; user-select: none" |
| 242 | + > |
| 243 | + {{ getEventDetails(event) }} |
| 244 | + </text> |
| 245 | + </g> |
| 246 | + </g> |
| 247 | +</template> |
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