A next-generation brick breaker arcade game built with pure HTML5 Canvas and JavaScript. No frameworks, no dependencies — just fast, beautiful, and fun gameplay right in your browser.
| Main Menu | Ship Selection | Gameplay |
|---|---|---|
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- Cyberpunk/Neon visual style with particle effects, glow, screen shake, and animated backgrounds
- 3 selectable ships with unique stats and special abilities:
- Viper X-1 — Fast and agile, doubles speed power-ups
- Titan MK-III — Heavy and balanced, longer shield duration
- Phantom Zero — Mysterious and lethal, all power-ups last 50% longer
- 5 levels with distinct animated backgrounds (Starfield, Neon City, Cyber Storm, Quantum Void, Warp Speed)
- 5 brick types: Standard, Tough, Armored, Explosive, Indestructible
- 8 power-ups: Multi Ball, Laser Blaster, Mega Expand, Fire Ball, Energy Shield, Time Warp, Magnetic Catch, Homing Missile
- Combo system with score multipliers
- Fully configurable via external JSON files — add levels, ships, and power-ups without touching the code
- Responsive design — works on desktop and mobile (mouse, touch, keyboard)
- Zero dependencies — pure vanilla JS, instant load
- Mouse / Touch: Move the ship
- Arrow Keys / A-D: Move the ship (keyboard)
- Space / Click / Tap: Launch the ball
- P: Pause / Resume
ArkanoidNewEra/
├── index.html # Entry point
├── css/style.css # Cyberpunk styling
├── js/
│ ├── main.js # Bootstrap and canvas setup
│ ├── engine.js # Game engine (physics, collisions, logic)
│ ├── renderer.js # All rendering (menus, HUD, effects)
│ └── backgrounds.js # Animated level backgrounds
├── config/
│ ├── levels.json # Level definitions (bricks layout, speed, background)
│ ├── ships.json # Ship definitions (stats, colors, abilities)
│ └── powers.json # Power-up definitions (effects, duration, drop rate)
├── package.json
└── vercel.json # Vercel deployment config
Everything is driven by JSON files in the /config directory. You can add new content without writing any code:
Define the brick grid (0 = empty, 1-5 = brick types), set ball speed, choose a background theme, and set the color palette.
Define width, speed, colors, shape (sleek, heavy, or angular), stats, and a special ability description.
Define the effect, icon, color, duration, and drop chance.
No build step required. Just serve the files:
# With Python
python3 -m http.server 3000
# With Node.js
npx serve .
# Or just open index.html in your browserThen open http://localhost:3000.
You can have your own version of the game live on the internet in under 2 minutes — no server, no hosting fees, no setup. Just a free GitHub account.
- Fork this repository — Click the Fork button at the top right of this page
- Enable GitHub Pages — In your forked repo, go to Settings > Pages
- Set the source — Under "Build and deployment", select Deploy from a branch, choose main branch and / (root) folder, then click Save
- Wait ~1 minute — GitHub will build and publish your site
- Play! — Your game is live at
https://<your-username>.github.io/ArkanoidNewEra/
That's it. Every time you push changes to main, GitHub Pages will automatically redeploy.
Want to customize it? Edit the JSON files in
/configdirectly on GitHub (click the file, then the pencil icon) — no need to clone the repo or install anything. Your changes go live automatically.
This is an open-source project and contributions are very welcome! Here are some ideas for what you could add:
- New levels — Design creative brick layouts and add them to
levels.json - New ships — Create ships with unique shapes and abilities
- New power-ups — Invent new effects and add them to the engine
- Sound effects & music — Add audio feedback for collisions, power-ups, and background music
- Boss battles — Add boss enemies at the end of each world
- Online leaderboard — Implement a high score system
- New background themes — Create stunning animated backgrounds
- Multiplayer mode — Split-screen or online co-op/versus
- Level editor — A visual tool to design levels in the browser
- Achievements system — Track player milestones
- Mobile PWA — Add service worker for offline play and install-to-home
- Localization — Translate the UI to other languages
- Accessibility — Add keyboard-only navigation and screen reader support
- Fork this repository
- Create a feature branch (
git checkout -b feature/amazing-feature) - Make your changes
- Test locally
- Commit and push (
git push origin feature/amazing-feature) - Open a Pull Request
All skill levels are welcome — from fixing a typo to adding a whole new game mode!
This project is licensed under the MIT License — see the LICENSE file for details.
Built with love, Canvas API, and a lot of neon glow.


