Make Robolab Table Backgrounds Kinematic - #1179
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Signed-off-by: Xinjie Yao <xyao@nvidia.com>
Signed-off-by: Xinjie Yao <xyao@nvidia.com>
Signed-off-by: Xinjie Yao <xyao@nvidia.com>
Greptile SummaryThe PR makes the maple and oak Robolab table backgrounds kinematic so contact forces and gravity do not move them.
Confidence Score: 5/5The PR appears safe to merge with no actionable correctness or security issues identified. The two targeted table backgrounds receive the intended kinematic configuration, while the documentation clearly preserves dynamic behavior for backgrounds that are expected to move. Important Files Changed
Reviews (1): Last reviewed commit: "Remove inference changes from table fix" | Re-trigger Greptile |
🤖 Isaac Lab-Arena Review BotSummaryTwo Worth flagging separately to whoever owns the asset: Findings🟡 Warning: 🔵 Improvement: Test CoverageNo test accompanies the fix. A cheap and useful one would go in Also note VerdictMinor fixes needed |
## Summary Make Robolab Table Backgrounds Kinematic #1179 ## Detailed description - Suggested by discussion [here](https://nvidia.slack.com/archives/C0BR78Z3KAR/p1788418369980489?thread_ts=1788389583.037159&cid=C0BR78Z3KAR) - Made the maple and oak Robolab table backgrounds kinematic so they remain stationary during interaction. - Documented how rigid_props=None preserves authored USD rigid-body behavior and when to use kinematic bodies. - Clarified that movable backgrounds, such as humanoid-pushed tables, must remain dynamic. Signed-off-by: Xinjie Yao <xyao@nvidia.com> Co-authored-by: Qian Lin <qianl@nvidia.com>
Reverts #1179 <img width="1281" height="712" alt="image" src="https://github.com/user-attachments/assets/d4e8492a-f056-456b-9329-bbfb8e8e0fa7" />
Summary
Make Robolab Table Backgrounds Kinematic
Detailed description