- Changed
_assert_frames_remain_stablein the visualizer integration tests to accept achannel_diff_threshold, and raised it for the Kit RTX pause comparisons only: 80 for the Kit viewport, 160 for the Kit tiled camera on Newton, and 80 for the Kit tiled camera on PhysX. RTX ResponsiveDenoising keeps refining a paused frame, so the residue is a few high-amplitude pixels that a per-pixel count cannot separate from real motion. The Newton ViewerGL pause checks rasterise without DLSS and keep the strict default of 50. This is a work-around for NVBUG 6570125 and should be reverted once the renderer fix ships.
- Fixed the tiled camera pause assertion comparing the sensor's cached frame against itself, which made the check vacuous — it could not fail regardless of what the renderer did while paused. Both paused captures force a fresh render again, and the simulation app is pumped during the pause window.