Commit 4b9ba22
Clear self-collision filter pairs before finalizing shadow Newton model (#7505)
## Summary
- The PhysX-backend shadow Newton visualization model never runs
collision detection, but USD-authored self-collision filter pairs
(`physxArticulation:enabledSelfCollisions`) were still imported into it
and replicated across every cloned env.
- At real training env counts, this filter-pair set could reach billions
of entries, causing `ModelBuilder.finalize()` to run out of memory.
- Clears `builder.shape_collision_filter_pairs` before finalizing the
shadow model since it has no use for them.
## Test plan
- [x] `uv run python -m pytest
source/isaaclab/test/sim/test_newton_manager_visualization_state.py` —
23 passed, including new regression test
`test_ensure_visualization_model_clears_shape_collision_filter_pairs_before_finalize`
- [x] `uv run python -m pytest
source/isaaclab/test/sim/test_simulation_context_visualizers.py
source/isaaclab_newton/test/physics/test_newton_manager_abstraction.py`
— 200 passed
- [x] `uv run isaaclab -f`
## Release backport
- [x] <!-- backport-active-release --> Backport this pull request to the
active release branch after it merges into `develop`
---------
Co-authored-by: Octi Zhang <zhengyuz@nvidia.com>1 parent 64c55de commit 4b9ba22
5 files changed
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