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21 | 21 | ["Isaac-Fourbar-Pole-Swingup", "rsl_rl", "newton_kamino", "", ""], |
22 | 22 | ["Isaac-Humanoid", "rl_games,rsl_rl,skrl,sb3", "isaacsim_physx,newton_mjwarp", "", ""], |
23 | 23 | ["Isaac-Humanoid-Direct", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_mjwarp,ovphysx", "", ""], |
24 | | - ["Isaac-Lift-Cloth-Franka", "rsl_rl", "newton_mjwarp_vbd_proxy,ovphysx", "", ""], |
25 | | - ["Isaac-Lift-Cloth-Franka-Camera", "rsl_rl", "newton_mjwarp_vbd_proxy,ovphysx", "isaacsim_rtx,newton_renderer,ovrtx", ""], |
| 24 | + ["Isaac-Lift-Cloth-Franka", "rsl_rl", "newton_mjwarp_vbd_proxy", "", "ik,joint"], |
| 25 | + ["Isaac-Lift-Cloth-Franka-Camera", "rsl_rl", "newton_mjwarp_vbd_proxy", "isaacsim_rtx,newton_renderer,ovrtx", "ik,joint"], |
26 | 26 | ["Isaac-Lift-Franka", "rsl_rl", "isaacsim_physx,newton_mjwarp", "", "cube,shapes"], |
27 | 27 | ["Isaac-Lift-KukaAllegro", "rsl_rl", "isaacsim_physx,newton_mjwarp,ovphysx", "", "cube,shapes"], |
28 | 28 | ["Isaac-Lift-KukaAllegro-Camera", "rsl_rl", "isaacsim_physx,newton_mjwarp,ovphysx", "isaacsim_rtx,newton_renderer,ovrtx", "albedo128,albedo256,albedo64,cube,depth128,depth256,depth64,duo_camera,raycaster_depth128,raycaster_depth256,raycaster_depth64,rgb128,rgb256,rgb64,semantic_segmentation128,semantic_segmentation256,semantic_segmentation64,shapes,simple_shading_constant_diffuse128,simple_shading_constant_diffuse256,simple_shading_constant_diffuse64,simple_shading_diffuse_mdl128,simple_shading_diffuse_mdl256,simple_shading_diffuse_mdl64,simple_shading_full_mdl128,simple_shading_full_mdl256,simple_shading_full_mdl64,single_camera"], |
29 | | - ["Isaac-Lift-Soft-Franka", "rsl_rl", "isaacsim_physx,newton_mjwarp_vbd_proxy,ovphysx", "", ""], |
30 | | - ["Isaac-Lift-Soft-Franka-Camera", "rsl_rl", "isaacsim_physx,newton_mjwarp_vbd_proxy,ovphysx", "isaacsim_rtx,newton_renderer,ovrtx", ""], |
| 29 | + ["Isaac-Lift-Soft-Franka", "rsl_rl", "isaacsim_physx,newton_mjwarp_vbd_proxy", "", "ik,joint"], |
| 30 | + ["Isaac-Lift-Soft-Franka-Camera", "rsl_rl", "isaacsim_physx,newton_mjwarp_vbd_proxy", "isaacsim_rtx,newton_renderer,ovrtx", "ik,joint"], |
31 | 31 | ["Isaac-Open-Drawer-Franka", "rl_games,rsl_rl,skrl", "", "", ""], |
32 | 32 | ["Isaac-Open-Drawer-Franka-Direct", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_mjwarp,ovphysx", "", ""], |
33 | 33 | ["Isaac-Pendulum-Direct", "rl_games,skrl", "", "", ""], |
34 | | - ["Isaac-Reach-Franka", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_kamino,newton_mjwarp,ovphysx", "", "diffik,diffik_abs,joint_pos,newton_ik"], |
35 | | - ["Isaac-Reach-Franka-OSC", "rsl_rl", "isaacsim_physx,newton_kamino,newton_mjwarp,ovphysx", "", ""], |
36 | | - ["Isaac-Reach-UR10", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_kamino,newton_mjwarp,ovphysx", "", ""], |
| 34 | + ["Isaac-Reach-Franka", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_mjwarp,ovphysx", "", "diffik,diffik_abs,joint_pos,newton_ik"], |
| 35 | + ["Isaac-Reach-Franka-OSC", "rsl_rl", "isaacsim_physx,newton_mjwarp,ovphysx", "", ""], |
| 36 | + ["Isaac-Reach-UR10", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_mjwarp,ovphysx", "", ""], |
37 | 37 | ["Isaac-Reorient-Cube-Allegro", "rl_games,rsl_rl,skrl", "", "", ""], |
38 | 38 | ["Isaac-Reorient-Cube-Allegro-Direct", "rl_games,rsl_rl,skrl", "isaacsim_physx,newton_mjwarp,ovphysx", "", ""], |
39 | 39 | ["Isaac-Reorient-Cube-Shadow-Camera-Direct", "rl_games,rsl_rl", "isaacsim_physx,newton_kamino,newton_mjwarp,ovphysx", "isaacsim_rtx,newton_renderer,ovrtx", "albedo,depth,full,rgb,semantic_segmentation,simple_shading_constant_diffuse,simple_shading_diffuse_mdl,simple_shading_full_mdl"], |
|
150 | 150 | populateSelect(fields.physics, task.physics, [fields.physics.value, "newton_mjwarp", "isaacsim_physx", "ovphysx", "newton_kamino"]); |
151 | 151 | const preferredRenderer = fields.physics.value.startsWith("newton") ? "newton_renderer" : "isaacsim_rtx"; |
152 | 152 | populateSelect(fields.renderer, task.renderer, [fields.renderer.value, preferredRenderer, "ovrtx"]); |
153 | | - populateSelect(fields.presets, task.presets, [fields.presets.value, "rgb", "cube", "single_camera"]); |
| 153 | + populateSelect(fields.presets, task.presets, [fields.presets.value, "joint", "ik", "rgb", "cube", "single_camera"]); |
154 | 154 | }; |
155 | 155 |
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156 | 156 | const currentCommand = () => { |
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