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Unify primitive mesh refinement controls #7357
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mmichelis
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mmichelis:deformable-primitive-mesh-resolution
Sep 4, 2026
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eca2390
Expose deformable primitive mesh refinement
mmichelis 44e5fcd
Align surface and tetrahedral mesh refinement
mmichelis c9e6f68
Unify primitive mesh refinement controls
mmichelis fc0508a
Share mesh refinement across primitives
mmichelis 7cbb676
Default mesh refinement to one
mmichelis cb437de
Minimize primitive refinement changes
mmichelis c749f0d
Avoid slow default tetrahedralization target
mmichelis e808df9
Refine Franka soft lift cuboid mesh
mmichelis d17b216
Limit mesh edge refinement to deformable primitives
mmichelis 791fcc6
Extract the mesh refinement helper
mmichelis f73bfdb
Update the Franka cloth motion-vector golden
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7 changes: 7 additions & 0 deletions
7
source/isaaclab/changelog.d/deformable-primitive-mesh-resolution.minor.rst
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| Added | ||
| ^^^^^ | ||
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| * Added ``MeshCfg.edge_refinement``, defaulting to ``4.0``, to control surface mesh resolution for deformable | ||
| primitives and the automatically generated tetrahedral mesh resolution for closed volume deformables. It is ignored | ||
| when ``deformable_props`` is None, since rigid primitive collision approximations are invariant to surface | ||
| subdivision. |
13 changes: 13 additions & 0 deletions
13
source/isaaclab/changelog.d/mesh-rectangle-edge-refinement.major.rst
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,13 @@ | ||
| Changed | ||
| ^^^^^^^ | ||
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| * Changed ``MeshCuboidCfg.edge_refinement``, added in 15.6.0 and now generalized to ``MeshCfg.edge_refinement``, to | ||
| apply only when ``deformable_props`` is set. Rigid primitives are no longer subdivided; their surface and collision | ||
| approximation are unaffected, since subdivision only inserted coplanar vertices. Callers relying on a denser rigid | ||
| visual mesh must supply their own mesh asset. | ||
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| Removed | ||
| ^^^^^^^ | ||
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| * Removed ``MeshRectangleCfg.resolution``. Deformable callers must use ``MeshCfg.edge_refinement`` to bound surface | ||
| edge length relative to the bounding-box diagonal. Rigid rectangles are now spawned as two triangles. |
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4 changes: 2 additions & 2 deletions
4
..._tasks/test/golden_images/franka_cloth/newton-ovrtx_renderer-motion_vectors.png
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🟡 Warning · Api — Public resolution field removed without deprecation
Introducing
edge_refinementhere deletesMeshRectangleCfg.resolution, so existing configurations passingresolution=(nx, ny)now fail at construction with aTypeError. Repository guidelines forbid removing a public API without a prior deprecation and migration path. Keepresolutionfor one release, warn when it is set, and map it ontoedge_refinement(with defined precedence) before deleting it.