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chore(release): v1.0.0-beta.13
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Assets/UIComponents/package.json

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{
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"name": "io.savolainen.uicomponents",
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"displayName": "UIComponents",
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"version": "1.0.0-beta.12",
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"version": "1.0.0-beta.13",
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"description": "A small front-end framework for Unity's UIToolkit.",
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"unity": "2021.3",
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"author": {

CHANGELOG.md

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# Changelog
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# [1.0.0-beta.13](https://github.com/jonisavo/uicomponents/compare/v1.0.0-beta.12...v1.0.0-beta.13) (2026-04-03)
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### Bug Fixes
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* fail ambiguous AssetDatabase convention resolution ([09c627c](https://github.com/jonisavo/uicomponents/commit/09c627c3b8ea7c266871612c874657e36a4d473a))
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* make convention validator source-aware ([ac289ae](https://github.com/jonisavo/uicomponents/commit/ac289ae3795a7db10135b0827527051e141e8e81))
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### Features
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* **analyzers:** add asset conflict diagnostics (UIC105) ([0e43c83](https://github.com/jonisavo/uicomponents/commit/0e43c83758e3a286bf07ed01ddffe5a47d6d2f6a))
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* **analyzers:** add empty asset path rule ([708ebce](https://github.com/jonisavo/uicomponents/commit/708ebceb59c4b6c24e9622e1e6e4b7e7f4be3ef2))
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* **ci:** validate registry assets in batch mode ([00cbeb6](https://github.com/jonisavo/uicomponents/commit/00cbeb6ea071a76740bf62f994a5d346f81c2de0))
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* **editor:** add batch validation entry point ([4394778](https://github.com/jonisavo/uicomponents/commit/4394778368c0115550ba742480200523fb8355cc))
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* **editor:** validate Addressables in convention validator ([132ff27](https://github.com/jonisavo/uicomponents/commit/132ff27a4b4d528bedbcdc075bb5711fc5ed66a1))
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# [1.0.0-beta.12](https://github.com/jonisavo/uicomponents/compare/v1.0.0-beta.11...v1.0.0-beta.12) (2026-03-15)
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README.md

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}
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],
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"dependencies": {
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"io.savolainen.uicomponents": "1.0.0-beta.12"
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"io.savolainen.uicomponents": "1.0.0-beta.13"
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}
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}
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```
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Add this under `dependencies` in your `Packages/manifest.json` file:
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```
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"io.savolainen.uicomponents": "https://github.com/jonisavo/uicomponents.git#upm/v1.0.0-beta.12"
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"io.savolainen.uicomponents": "https://github.com/jonisavo/uicomponents.git#upm/v1.0.0-beta.13"
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```
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This will install version 1.0.0-beta.12.
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This will install version 1.0.0-beta.13.
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To update, change `upm/v1.0.0-beta.12` to point to the latest version.
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To update, change `upm/v1.0.0-beta.13` to point to the latest version.
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### With .unitypackage
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UIComponents.Roslyn/UIComponents.Roslyn.Analyzers/UIComponents.Roslyn.Analyzers.CodeFixes/UIComponents.Roslyn.Analyzers.CodeFixes.csproj

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<IncludeBuildOutput>false</IncludeBuildOutput>
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<IsRoslynComponent>true</IsRoslynComponent>
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<RootNamespace>UIComponents.Roslyn.Analyzers</RootNamespace>
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<ReleaseVersion>1.0.0-beta.12</ReleaseVersion>
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<ReleaseVersion>1.0.0-beta.13</ReleaseVersion>
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</PropertyGroup>
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<ItemGroup>

UIComponents.Roslyn/UIComponents.Roslyn.Analyzers/UIComponents.Roslyn.Analyzers.Package/UIComponents.Roslyn.Analyzers.Package.csproj

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<IncludeBuildOutput>false</IncludeBuildOutput>
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<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<ReleaseVersion>1.0.0-beta.12</ReleaseVersion>
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<ReleaseVersion>1.0.0-beta.13</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup>

UIComponents.Roslyn/UIComponents.Roslyn.Analyzers/UIComponents.Roslyn.Analyzers.Test/UIComponents.Roslyn.Analyzers.Test.csproj

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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<GenerateBindingRedirectsOutputType>true</GenerateBindingRedirectsOutputType>
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<ReleaseVersion>1.0.0-beta.12</ReleaseVersion>
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<ReleaseVersion>1.0.0-beta.13</ReleaseVersion>
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</PropertyGroup>
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<ItemGroup>

UIComponents.Roslyn/UIComponents.Roslyn.Analyzers/UIComponents.Roslyn.Analyzers/UIComponents.Roslyn.Analyzers.csproj

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<IsRoslynComponent>true</IsRoslynComponent>
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<!-- Avoid ID conflicts with the package project. -->
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<PackageId>*$(MSBuildProjectFile)*</PackageId>
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<ReleaseVersion>1.0.0-beta.12</ReleaseVersion>
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<ReleaseVersion>1.0.0-beta.13</ReleaseVersion>
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</PropertyGroup>
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UIComponents.Roslyn/UIComponents.Roslyn.Common.Tests/UIComponents.Roslyn.Common.Tests.csproj

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<Nullable>enable</Nullable>
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<ReleaseVersion>1.0.0-beta.13</ReleaseVersion>
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<ItemGroup>

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