I develop mainly using the Unity game engine and specialize in third person action games.
- ☕ Java
- 🔷 C#
- ⚙️ C++
- 💾 C
- 🐍 Python
- 🔍 Lean
I develop mainly using the Unity game engine and specialize in third person action games.
A Game Design Document (GDD) template written in LaTeX.
TeX 1
A Unity template for packages. This can be used to start creating packages and contains explanations on how to do so.
C# 1
A clone of the Anki application written in Python 3.13.5 using PyQt6 for visualization and SQLite for a local database.
Python 1
A double pendulum simulation written in C++ and visualized with SFML.
C++ 1
A prototype showcasing how speech can be used for simple mouth animation of a 2d character, written in Python3 using PyQt6 for GUI and PyAudio for audio analysis.
Python 1