@@ -5,198 +5,97 @@ Release date:
55
66New features:
77
8- * Transpose a track or a column in all patterns at once
9- - A "Transpose in all patterns" sub-menu on the Track and Column context
10- menus, in one undo step, leaving the other tracks and columns alone
8+ Bug fixes:
119
12- * Drum Synth V2
13- - A second Drum Synth to build on. The original is untouched, so every kit in
14- an existing project keeps playing exactly as it did
10+ Other:
1511
16- - An amp envelope per voice: Attack, Hold, Decay and Curve, riding on top of
17- what the voice already plays. Pull Hold down and the drum tightens
12+ 9.0.0
13+ =====
1814
19- - Crash and Ride fitted to a recording of the hardware: the crash opens out
20- from its strike rather than being struck full, and the ride shimmers and
21- darkens as it decays instead of ringing on unchanged
15+ Release date:
2216
23- - Tune only ever brightens the cymbals now. Past about seventy per cent it
24- used to push them against a fixed filter and darken them again
17+ Thu, 01 Oct 2026 23:21:48 +0300
2518
26- - Snare and the three toms fitted to recordings of the hardware too: the toms
27- are struck rather than only pitched, and the snare is a drum with snares on
28- it rather than a burst of noise
19+ New features:
2920
30- - Reverse Crash is the crash run backwards now, closing into its strike
31- instead of swelling a cymbal that was already open
21+ * Sampler
22+ - Record straight onto a pad, with a metronome that counts in at the song's
23+ tempo; the take is trimmed to start on the downbeat
24+ - Recording works before the project is saved; the take is written out
25+ beside the project on save
26+ - Auto-trim and Crop to trim on a pad's context menu
27+ - Normalize brings a pad's peak to -6 dBFS without touching the file
28+ - The pad envelope is AHDSR with a Curve control; saved pads are unchanged
29+ - Chromatic pads can be put on any note, so a bass's four strings can sit a
30+ fourth apart instead of being stretched an octave each
31+ - A Mono switch per pad, beside Loop
32+ - Stereo level meters beside the wave view
33+ - An empty pad says how to fill it, and a take shows its length as it runs
3234
33- - A Rim voice, on C#3, fitted to a recording of the hardware: a woody pitched
34- click with a Click control for how much stick is in it
35+ * Drum Synth V2
36+ - A second Drum Synth to build on; the original is untouched
37+ - An AHDSR amp envelope per voice, off by default
38+ - Crash, Ride, Snare and the three toms fitted to recordings of the hardware
39+ - A Rim voice on C#3, with a Click control
40+ - Reverse Crash is the crash run backwards
41+ - Tune only ever brightens the cymbals
42+ - A waveform view with a playhead and the amp envelope laid over it
3543
36- * Auto-trim and Crop to trim, on a pad's context menu
37- - Auto-trim moves the markers in past the silence at either end, so it can be
38- dragged back out. Crop to trim writes the trimmed range out as a new file
39- and plays that, which is what shrinks an embedded project
44+ * The Drum Synths look like the rest of the application
45+ - Accent-coloured section headings, rounded pads, and the sections in
46+ columns beside the pads
4047
41- * Recording straight into the Sampler
42- - Sample an instrument in the room onto the selected pad: pick an input, hit
43- Record, and what you played is on the pad when you stop
44- - Works before the project has been saved. The recording is kept for the
45- session and written out beside the project when you save it
48+ * Speech
49+ - Four more voices: Giant, Elder, Alien and Monster
50+ - Sing a line across a melody: a note played while another is held moves
51+ the pitch instead of speaking the next line, with Portamento between them
4652
47- * Normalize, per Sampler pad
48- - Brings a pad's loudest peak to -6 dBFS whatever it was recorded at,
49- measured over the part the trims leave. A gain rather than an edit: the
50- file is untouched
53+ * Gate, Bit Crusher, Flanger and Tremolo effects
54+ - Gate doubles as a downward expander, with Range and Hold
5155
52- * A Curve control on the Sampler's pad envelope
53- - The same bend the Synth's envelopes have, per pad, and the waveform view
54- draws the shape the pad is actually played through
56+ * Sends per Sampler pad and per Drum Synth voice
57+ - A pad or voice reaches the send buses on its own, so one drum can sit in
58+ the reverb while the rest of the kit stays dry
59+ - One effects dialog per device, with Insert and Sends tabs
5560
5661* Reference monitoring and headphone crossfeed
57- - Reference plays the mix as another system would: Car, Club, Phone, Laptop,
58- Hall, Boombox, Earbuds, TV or Nearfield
59- - Crossfeed puts the far-ear arrival back for headphones
60- - Neither is ever printed into a render
62+ - Reference plays the mix as Car, Club, Phone, Laptop, Hall, Boombox,
63+ Earbuds, TV or Nearfield; neither is ever printed into a render
6164
6265* Analyse any audio file, and compare two
63- - Tools => Analyse audio files... measures a WAV or FLAC the way the render
64- report does, two files side by side
65- - The chart draws both balances and the difference between them, which is
66- the equalizer move from one to the other
67-
68- * Send a Sampler pad or a Drum Synth voice on its own
69- - A pad or voice reaches the global send buses independently of what its
70- device sends, so one drum can sit in the reverb while the rest of the kit
71- stays dry
72-
73- * One effects dialog per device, with Insert and Sends tabs
74- - A pad's or voice's routing is reachable from the same FX button its
75- inserts are, and clicking a send row opens the effect on that bus
76-
77- * Four more Speech voices: Giant, Elder, Alien and Monster
78- - Monster growls: the folds double their period, which is a different thing
79- from an unsteady voice and is what a roar actually is
80- - The five voices that existed are untouched, so every saved device keeps
81- the speaker it was written with
82-
83- * Sing a Speech line across a melody
84- - A note played while another is still held moves the pitch instead of
85- fetching the next line, so one column can hold the line while another
86- carries the tune
87- - A Portamento control slides between those notes
88-
89- * Four effects the rack was missing: Gate, Bit Crusher, Flanger and Tremolo
90- - Gate doubles as a downward expander, with Range so a drum can be tightened
91- rather than silenced, and Hold against chattering
92- - Bit Crusher throws away word length and sample rate separately, and is
93- deliberately not oversampled, because there the aliases are the point
94-
95- * A waveform view on the Drum Synth V2, with a playhead
96- - The selected voice drawn the way the Sampler draws a pad, its own insert
97- effects included, with the amp envelope laid over it
98- - Both it and the Sampler now read out how long the sound lasts and the
99- tempo at which one hit fills a beat
100-
101- * Sustain and Release on the Drum Synth V2's amp envelope
102- - AHDSR rather than AHD. A device added now has the envelope switched off,
103- sustain at full and the rest at their minimum, which is a voice exactly as
104- V1 plays it rather than thirty-odd decibels close to it
105- - Kits saved before the stage keep the envelope they were voiced against
106-
107- * A Hold stage on the Sampler's pad envelope
108- - AHDSR rather than ADSR, at zero by default, so every pad saved before it
109- falls straight through into its decay exactly as it always did
110- - The waveform view draws it, and the FX button on a pad takes the pad's own
111- text colour so it stays readable on a bright accent
112-
113- * A retriggered Drum Synth V2 voice hears its attack again
114- - The level is walked to silence over two milliseconds before the new hit's
115- attack, so a slow attack is slow on every hit and not only the first
66+ - Tools => Analyse audio files...; the chart draws the difference between
67+ the two balances
11668
117- * The Drum Synths look like the rest of the application
118- - Accent-coloured section headings instead of framed group boxes, rounded
119- pads as the Sampler has, and every section a column beside the pads rather
120- than a row of sliders under them
69+ * Transpose a track or a column in all patterns at once, in one undo step
70+
71+ * A Rate Divider of up to 64 on the Auto Panner
12172
12273* The Synth's Multi Engine has a Noise tab of its own
123- - Beside the oscillators rather than below them, since it is a noise source
124- and not a fifth oscillator
12574
12675* The oversampling is in the render's file name
127- - Alongside the sample rate and the word length, so two renders that differ
128- only in quality setting do not differ only in their timestamp
129-
130- * A Rate Divider on the Auto Panner
131- - Divides the rate by up to 64 in both modes, so a pan can sweep over several
132- bars instead of stopping at one cycle per whole note
133-
134- * Embedded samples are stored as FLAC
135- - Lossless and about half the size. Re-saving an existing project converts
136- what it carries
137-
138- * Chromatic pads can be put on any note, from the pad's right-click menu
139- - A pad plays at the rate it was recorded at on its own note and covers up to
140- the next pad, so the four strings of a bass can sit a fourth apart instead
141- of being stretched an octave each
142-
143- * A metronome with a pre-count, in the Sampler
144- - Counts you in at the song's tempo before a pad take and keeps clicking
145- through it. Recording runs from the start, so nothing played early is lost,
146- and the take is trimmed to begin on the downbeat
14776
148- * The Sampler says what an empty pad is for, and how long a take is
149- - "Record audio or assign a file" in the middle of an empty wave view, and a
150- clock in its place while a recording runs
151-
152- * A Mono switch per pad, beside Loop
153- - Sums a stereo pad to one channel before it is panned, so it sits at a point
154- in the image instead of keeping the width it was recorded with
155-
156- * Stereo level meters beside the Sampler's wave view
157- - The input while recording, the Sampler's own output the rest of the time
77+ * Embedded samples are stored as FLAC, about half the size
15878
15979Bug fixes:
16080
161- * A drum track can be transposed by naming it
162- - The Track and Column transpositions left drum tracks alone, which only the
163- pattern- and song-wide ones are meant to do
164-
165- * A Sampler pad recording is no longer treated as a recording of the song
166- - It used to take over the wave view under the editor, and the project saved a
167- path to it -- one that stopped existing when the pad take was a temporary file
168-
169- * Audio stream failures are reported instead of swallowed
170- - RtAudio 6 reports them by return value rather than by throwing, so the
171- handling written for RtAudio 5 never ran and a stream that would not open
172- played or recorded silence without saying why
173-
174- * Audio input and output devices are listed again
175- - RtAudio 6 hands out device ids that are not 0, 1, 2, so enumerating by
176- index found nothing. Settings had no devices to choose from
81+ * Audio devices are listed again with RtAudio 6, and stream failures are
82+ reported instead of playing or recording silence
17783
17884* Unticking "Embed wave data" no longer loses the samples
179- - A project whose pads came out of its own embedded data was saved pointing at
180- a directory that stops existing when the application does. Those pads are
181- now written out beside the project first
18285
183- * Loading a project with a Drum Synth V2 in it no longer hangs
86+ * Track and Column transpositions transpose drum tracks too
18487
185- * Stop the Stereo Field Meter and the RTA freezing on a silent device
88+ * The Stereo Field Meter and the RTA no longer freeze on a silent device
18689
187- * The Auto Panner's rate readout now matches the rate it pans at, having read
188- low by three and a half times in the middle of the control
90+ * The Auto Panner's rate readout matches the rate it pans at
18991
190- * A Speech line no longer drawls over the rest of the song when nothing ends
191- the note that speaks it
92+ * A Speech line no longer drawls on when nothing ends its note
19293
193- * Speech's Line mode now fits a line to its note in a render as well as in
194- playback, having always fallen back to Length when rendering
94+ * Speech's Line mode works in a render as well as in playback
19595
19696Other:
19797
198- * The Device Rack lists the tracks a Sub Mixer carries, and gives the track
199- list more room before cutting it short
98+ * The Device Rack lists the tracks a Sub Mixer carries
20099
2011008.0.0
202101=====
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