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Copy pathgdjs-evtsext__screenmirror__screenmirror.js
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190 lines (151 loc) · 10.7 KB
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gdjs.evtsExt__ScreenMirror__ScreenMirror = gdjs.evtsExt__ScreenMirror__ScreenMirror || {};
/**
* Behavior generated from Screen Mirror
*/
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror = class ScreenMirror extends gdjs.RuntimeBehavior {
constructor(runtimeScene, behaviorData, owner) {
super(runtimeScene, behaviorData, owner);
this._runtimeScene = runtimeScene;
this._onceTriggers = new gdjs.OnceTriggers();
this._behaviorData = {};
}
// Hot-reload:
updateFromBehaviorData(oldBehaviorData, newBehaviorData) {
return true;
}
// Properties:
}
// Methods:
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext = {};
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1= [];
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects2= [];
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.conditionTrue_0 = {val:false};
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0 = {val:false};
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition1IsTrue_0 = {val:false};
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1);
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getX() < -((gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth())) ) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = true;
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;}if (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val) {
/* Reuse gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1 */
{for(var i = 0, len = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].setX(gdjs.evtTools.window.getGameResolutionWidth(runtimeScene) + (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth()));
}
}}
}
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1);
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getX() > gdjs.evtTools.window.getGameResolutionWidth(runtimeScene) + (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth()) ) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = true;
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;}if (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val) {
/* Reuse gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1 */
{for(var i = 0, len = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].setX(-((gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth())));
}
}}
}
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1);
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getY() > gdjs.evtTools.window.getGameResolutionHeight(runtimeScene) + (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth()) ) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = true;
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;}if (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val) {
/* Reuse gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1 */
{for(var i = 0, len = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].setY(-((gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth())));
}
}}
}
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1);
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = false;
{
for(var i = 0, k = 0, l = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getY() < -((gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth())) ) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val = true;
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;}if (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.condition0IsTrue_0.val) {
/* Reuse gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1 */
{for(var i = 0, len = gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].setY(gdjs.evtTools.window.getGameResolutionHeight(runtimeScene) + (gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1[i].getWidth()));
}
}}
}
};
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEvents = function(parentEventsFunctionContext) {
this._onceTriggers.startNewFrame();
var that = this;
var runtimeScene = this._runtimeScene;
var thisObjectList = [this.owner];
var Object = Hashtable.newFrom({Object: thisObjectList});
var Behavior = this.name;
var eventsFunctionContext = {
_objectsMap: {
"Object": Object
},
_objectArraysMap: {
"Object": thisObjectList
},
_behaviorNamesMap: {
"Behavior": Behavior
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName];
},
createObject: function(objectName) {
var objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
return "";
},
getOnceTriggers: function() { return that._onceTriggers; }
};
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects1.length = 0;
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.GDObjectObjects2.length = 0;
gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror.prototype.doStepPreEventsContext.eventsList0(runtimeScene, eventsFunctionContext);
return;
}
gdjs.registerBehavior("ScreenMirror::ScreenMirror", gdjs.evtsExt__ScreenMirror__ScreenMirror.ScreenMirror);