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This repository was archived by the owner on Aug 23, 2026. It is now read-only.
I've received logs for one of my apps, and I see that AudioManager.isMusicActive() is always returning true. I'm guessing the user has another app installed which has Unity which has this bug (they're not using your plugin).
Do you happen to know of any apps out there which cause this bug? So I can be able to reproduce it and make my own app behave correctly :)
Hello,
I've received logs for one of my apps, and I see that
AudioManager.isMusicActive()is always returning true. I'm guessing the user has another app installed which has Unity which has this bug (they're not using your plugin).Do you happen to know of any apps out there which cause this bug? So I can be able to reproduce it and make my own app behave correctly :)
Thanks!