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Copy pathterrain-virtual.cfg
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84 lines (76 loc) · 2.13 KB
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#textdomain wesnoth-Struggle_For_Freedom
#
# Terrain overlay types and properties definitions.
# These don't directly affect their rendering in-game. For
# the graphics layout, see terrain-graphics/_final.cfg.
#
#
#
# These three are special overlays that make the
# underlying hex impassable by units with the corresponding
# movement_cost impassable >= unit's MP, usually equals 99.
#
# Gate tiles are intended to be used most of the time with
# the 'Door' (units/mechanical/Door.cfg) unit which automatically
# makes the tile in which it is located passable when killed.
#
# Barrier tiles are intended to be used in maps to have
# some paths initially blocked, but preserving the usual
# terrains' appearance, and let them be removed later by
# WML events.
#
[terrain_type]
id=overlay-gate-se
editor_name= _ "Gate"
symbol_image=dark-gate-se
string=^Z/
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Struggle-For-Freedom
hide_help=yes
[/terrain_type]
[terrain_type]
id=overlay-gate-sw
editor_name= _ "Gate"
symbol_image=dark-gate-sw
string=^Z\
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Struggle-For-Freedom
hide_help=yes
[/terrain_type]
[terrain_type]
id=overlay-open gate-se
editor_name= _ "Open Gate"
symbol_image=dark-gate-se
string=^Zo/
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Struggle-For-Freedom
hide_help=yes
[/terrain_type]
[terrain_type]
id=overlay-open-gate-sw
editor_name= _ "Open Gate"
symbol_image=dark-gate-sw
string=^Zo\
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Struggle-For-Freedom
hide_help=yes
[/terrain_type]
[terrain_type]
id=overlay-event-gate-se
editor_name= _ "Event Gate"
symbol_image=magic-gate-se
string=^Zz/
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Struggle-For-Freedom
hide_help=yes
[/terrain_type]
[terrain_type]
id=overlay-event-gate-sw
editor_name= _ "Event Gate"
symbol_image=magic-gate-sw
string=^Zz\
aliasof=-, _bas, Xt
editor_group=wesnoth-UMC-Struggle-For-Freedom
hide_help=yes
[/terrain_type]
# kate: indent-mode normal; encoding utf-8; space-indent on;