- Better Rsz/Enums File Loading
- [] Rewrite Serializer/Deserializer
- [] reorganize project structure/seperate save editor
- [] Github Actions Builds for Windows/Linux/wasm
- done for the editor
- [] add steam related bindings as described in typings/api.lua
- add a feature that let's you load in two saves + add a default/empty save file to assets.
- [] diff view
- [] investigate DRM in System Save Data
- Make it run in a browser for wasm
- Copy objects / arrays
- fix copying array to class and vice versa
- [] Append to arrays?
- I'm not sure how safe this is to do
- Easier mandrake editing
- Color Editing
- Better Display for arrays
- Rewrite editor
- [] Highlight objects
- [] memory of recent files/steamid
- only in web atm
- hints for Enums -> Visual Strings for stuff like items
- need more
- Figure out savedata bitsets that don't have explicit types attached
- use a remap.json file to give types
- [] make the editor generic for files
- [] make a backup system for editor files
- [] Custom handlers for
- [] Color
- Artian Parts
- Armor probably
- Weapons probably
- ace.Bitset
- add enum text
- this kinda has to be done manually mostly (add to script to generate)