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TODO.md

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General

  • Better Rsz/Enums File Loading
  • [] Rewrite Serializer/Deserializer
  • [] reorganize project structure/seperate save editor
  • [] Github Actions Builds for Windows/Linux/wasm
    • done for the editor

Lua

  • [] add steam related bindings as described in typings/api.lua

Editor

  • add a feature that let's you load in two saves + add a default/empty save file to assets.
  • [] diff view
  • [] investigate DRM in System Save Data
  • Make it run in a browser for wasm
  • Copy objects / arrays
    • fix copying array to class and vice versa
  • [] Append to arrays?
    • I'm not sure how safe this is to do
  • Easier mandrake editing
  • Color Editing
  • Better Display for arrays
  • Rewrite editor
  • [] Highlight objects
  • [] memory of recent files/steamid
    • only in web atm
  • hints for Enums -> Visual Strings for stuff like items
    • need more
  • Figure out savedata bitsets that don't have explicit types attached
    • use a remap.json file to give types
  • [] make the editor generic for files
  • [] make a backup system for editor files
  • [] Custom handlers for
    • [] Color
    • Artian Parts
    • Armor probably
    • Weapons probably
    • ace.Bitset
  • add enum text
    • this kinda has to be done manually mostly (add to script to generate)