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map is referenced in much of the code on the page, but is not in the initial list of functions. I am familiar with map, of course, but it would be nice to document whether it's there just to explain the implementations or if it is (as I would expect) usable in .lc code, and whether it is equivalent to Haskell's map on lists or fmap on functors.
PointSpriteCoordOrigin's constructor UpperLeft is commented as "texture origin is lower left corner" (upper vs lower).
LineCtxhas aFloatparameter that is not explained or named. It appears it setsglLineWidth.PointCtxhas aFloatparameter that is not explained or named. It appears it setsGL_POINT_FADE_THRESHOLD_SIZE.mapis referenced in much of the code on the page, but is not in the initial list of functions. I am familiar with map, of course, but it would be nice to document whether it's there just to explain the implementations or if it is (as I would expect) usable in.lccode, and whether it is equivalent to Haskell'smapon lists orfmapon functors.PointSpriteCoordOrigin's constructorUpperLeftis commented as "texture origin is lower left corner" (upper vs lower).