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64 lines (64 loc) · 1.95 KB
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Copy pathCMakePresets.json
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64 lines (64 loc) · 1.95 KB
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{
"version": 6,
"cmakeMinimumRequired": { "major": 3, "minor": 23, "patch": 0 },
"configurePresets": [
{
"name": "default",
"displayName": "Default (host compiler)",
"description": "Standard debug build with tests and examples enabled",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/${presetName}",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug"
}
},
{
"name": "release",
"displayName": "Release (host compiler)",
"description": "Optimized release build",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/${presetName}",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Release"
}
},
{
"name": "emscripten",
"displayName": "Emscripten / WebGL",
"description": "Cross-compile for WebAssembly using the Emscripten toolchain, exercising the WebGL 1/2 code paths (see tests/smoke/WebGLTests.cpp). Uses a Debug build type so that assert()-based test checks stay active under Node (Release/RelWithDebInfo define NDEBUG, silently no-op'ing them). Requires EMSDK environment variable pointing to your emsdk installation.",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build/${presetName}",
"toolchainFile": "$env{EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake",
"cacheVariables": {
"CMAKE_BUILD_TYPE": "Debug",
"CMAKE_CROSSCOMPILING_EMULATOR": "node"
}
}
],
"buildPresets": [
{
"name": "default",
"configurePreset": "default"
},
{
"name": "release",
"configurePreset": "release"
},
{
"name": "emscripten",
"configurePreset": "emscripten"
}
],
"testPresets": [
{
"name": "default",
"configurePreset": "default",
"output": { "outputOnFailure": true }
},
{
"name": "emscripten",
"configurePreset": "emscripten",
"output": { "outputOnFailure": true }
}
]
}