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.changeset/livekitapi-unified-client.md

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.changeset/sip-call-error.md

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.changeset/tidy-lions-repair.md

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examples/agent-dispatch/CHANGELOG.md

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# agent-dispatch
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## 0.0.31
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### Patch Changes
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- Updated dependencies [[`a04fabf`](https://github.com/livekit/node-sdks/commit/a04fabf154885f05a3caa05e064d329e4e1cff01), [`a04fabf`](https://github.com/livekit/node-sdks/commit/a04fabf154885f05a3caa05e064d329e4e1cff01), [`0016ecd`](https://github.com/livekit/node-sdks/commit/0016ecd9c244e43a118014dd5e92f6a733477567)]:
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- livekit-server-sdk@2.17.0
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## 0.0.30
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examples/agent-dispatch/package.json

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{
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"name": "agent-dispatch",
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"version": "0.0.30",
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"version": "0.0.31",
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"description": "An example demonstrating dispatching agents with an API call",
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"private": true,
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"author": "LiveKit",

packages/livekit-rtc/CHANGELOG.md

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# @livekit/rtc-node
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## 0.13.31
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### Patch Changes
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- Fix AudioSource.waitForPlayout resolving immediately with audio still queued. The internal playout promise could be left resolved ("latched") by the drain timer firing during a gap between captures, or by clearQueue()/pause; a later waitForPlayout() then consumed the stale resolution and reported playout complete ~queueSizeMs early, clipping the tail of agent speech on every turn in downstream consumers. The waiter is now discarded when released and lazily re-created on the next captureFrame, mirroring python-sdks. As part of this, waitForPlayout() now resolves immediately when no audio is queued instead of blocking until the next release. - [#693](https://github.com/livekit/node-sdks/pull/693) ([@chenghao-mou](https://github.com/chenghao-mou))
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packages/livekit-rtc/package.json

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"description": "LiveKit RTC Node",
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"license": "Apache-2.0",
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"author": "LiveKit",
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"version": "0.13.30",
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"version": "0.13.31",
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"main": "dist/index.js",
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"require": "dist/index.cjs",
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"types": "dist/index.d.ts",

packages/livekit-server-sdk/CHANGELOG.md

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# livekit-server-sdk
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## 2.17.0
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### Minor Changes
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- Add `LiveKitAPI`, a unified entry point that exposes every server API through a property (`api.room`, `api.egress`, `api.ingress`, `api.sip`, `api.agentDispatch`, `api.connector`). It can be constructed with an API key and secret, or with a pre-signed token (no secret required, so it can run client-side), and falls back to the `LIVEKIT_URL`, `LIVEKIT_API_KEY`, `LIVEKIT_API_SECRET`, and `LIVEKIT_TOKEN` environment variables. Individual clients also accept a `token` via `ClientOptions`. - [#695](https://github.com/livekit/node-sdks/pull/695) ([@davidzhao](https://github.com/davidzhao))
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- Add `SipCallError`, a `TwirpError` subclass thrown by `SipClient.createSipParticipant` / `transferSipParticipant` when a call fails with a SIP status. It exposes the SIP response code and reason as `sipStatusCode` / `sipStatus` getters, while other error metadata remains available via `metadata`. - [#695](https://github.com/livekit/node-sdks/pull/695) ([@davidzhao](https://github.com/davidzhao))
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### Patch Changes
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- feat: auto failover APIs with LK Cloud - [#686](https://github.com/livekit/node-sdks/pull/686) ([@davidzhao](https://github.com/davidzhao))
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## 2.16.0
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### Minor Changes

packages/livekit-server-sdk/package.json

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{
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"name": "livekit-server-sdk",
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"version": "2.16.0",
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"version": "2.17.0",
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"description": "Server-side SDK for LiveKit",
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"main": "dist/index.js",
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"require": "dist/index.cjs",

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